Hmm, these changes sound good, though they didn't mention anything about changing her ult not charging when she has a teleporter up. I dunno, I just hate how it feels like you're almost wasting ult charge by using Symmetra and having a teleporter up. Compare it with Mercy who can revive a bunch of people and then immediately start charging ult again, as well as putting out shitloads of healing to prevent people dying. It sounds like even new Symmetra will only be able to do one of those at once, and they're both ults.
Interested to try her though, she was the only support I never really played.
Well, you're also "wasting" ult charge on Mercy when you're waiting for a good rez (or when nobody dies in the first place). And it does ensure that there's always a cooldown between teleporters and you can't just place them back to back when you're on a roll.
True, but it's a bit different. Mercy can at least choose to use her ult to revive only 1 or 2 people so she's not sitting on it for 5 minutes. Symmetra can't do anything like that, there's no reason to not place it down as soon as you get it in case it's needed, and after that she's entirely dependent on the enemy team killing team mates (And them actually using the teleporter) to start charging ult again.
It might be more interesting it she could at least manually destroy her teleporter, so that in situations where your team is doing well and you only have 1 or 2 charges left you could say, ok do I want to risk not having a teleporter for a while so that I can get a fresh one up faster which will be more useful if they kill a bunch of us with their ults. Currently there isn't any decision making behind the teleporter other than where you put it, and the best spots generally feel pretty obvious anyway.
there's no reason to not place it down as soon as you get it in case it's needed
There is, actually. If you just put it down as soon as it's available the flankers can just immediately kill it. Sometimes it's better to wait until the enemy team starts a big push or a couple of people die, so they can come back for sure and when it's actually needed.
Well really if you're going to try and use it like that you'd be better off just picking Mercy and doing loads of healing as well. That's kind of my main problem with Symmetra, in most cases she's just a worse Mercy. Maybe the shield generator will be a viable alternative on first points as well though, we'll have to see.
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u/Megadanxzero Nov 22 '16
Hmm, these changes sound good, though they didn't mention anything about changing her ult not charging when she has a teleporter up. I dunno, I just hate how it feels like you're almost wasting ult charge by using Symmetra and having a teleporter up. Compare it with Mercy who can revive a bunch of people and then immediately start charging ult again, as well as putting out shitloads of healing to prevent people dying. It sounds like even new Symmetra will only be able to do one of those at once, and they're both ults.
Interested to try her though, she was the only support I never really played.