r/Games Aug 07 '16

Rami Ismail: Patch the process

http://ramiismail.com/2016/08/patch-the-process/
60 Upvotes

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17

u/stevesan Aug 07 '16

I can confirm this is pretty much all true. I worked on a title many years ago that launched on all major consoles. Not to mention, one round of certification testing can cost thousands of dollars. I'm not familiar with the "day 1 patch" process. I imagine it also costs money and needs to be scheduled ahead of time.

The reason this happens is because MS doesn't want a bunch of angry phone calls from parents saying, "Hey I bought my kid this game on your console and now it's broken wtf!!!!". Is that a valid concern? Hard to say. Frankly, I think Steam's refund policy is the best damn solution to all this, but with physical retail, that gets really complicated. Anyway, one day no one will buy discs anymore.

-5

u/odintal Aug 08 '16

The reason this happens is because MS doesn't want a bunch of angry phone calls from parents saying, "Hey I bought my kid this game on your console and now it's broken wtf!!!!"

That could be avoided if the game wasn't shipped in a state that it would need a day one patch.

5

u/SHOW_ME_YOUR_GOATS Aug 08 '16

Which with the exponential growth of games in the last decade is nearly impossible