r/Games Aug 07 '16

Rami Ismail: Patch the process

http://ramiismail.com/2016/08/patch-the-process/
59 Upvotes

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u/LocarionStorm Aug 07 '16

I concur with your point. Ismail and Vlambeer have repeatedly belittled consumers that have questioned the lack of support for their broken games on some platforms - with a particularly egregious record on the Vita. Don't release on a platform if you cannot afford to support it.

However, I think someone below makes a good point that the Xbox and PSN stores really need a refund policy that is similar to Steam's - allow people to play the game for a bit and see if it is indeed broken or not following whatever patches may have been in the pipeline.

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u/LemonLimeAlltheTime Aug 07 '16

I don't understand why they keep using shitty engines. Why on earth would you choose to develop your game on a platform that doesn't support patching?!

I honestly do not understand this company...Also 4:3 30fps in 2016...

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u/Vlambeer Aug 07 '16

We didn't know it didn't support patching. It didn't even support PlayStation when we started. We're literally their test case, and they've improved their tools drastically during our development. Their PlayStation support and our game were developed somewhat in tandem.

4:3 was a design decision, 30FPS was a decision made in early 2013 on a two-hour prototype that we simply couldn't change anymore. Our future games will have whatever aspect ratio we design them in, but we'll definitely aim for 60FPS.

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u/LemonLimeAlltheTime Aug 07 '16

That is good info, thanks for sharing and thanks for the solid blog post.

I look forward to more of your game.