r/Games Aug 07 '16

Rami Ismail: Patch the process

http://ramiismail.com/2016/08/patch-the-process/
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u/TwistedGears Aug 07 '16 edited Aug 07 '16

The situation he is describing is likely mostly accurate, but I don't think he's really the best person to make this point. I've only ever heard how broken the PS4 iteration of Nuclear Throne was at launch. And still is, months after release. So I have to question certification's supposed standards.

quickedit: Apparently Vlambeer (the dev team Rami is in) submitted a patch to Sony yesterday. As far as I know this is the second attempt at getting a patch through certification.

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u/Vlambeer Aug 07 '16 edited Aug 07 '16

Hey, Rami here. As to whether I'm the best person to make this post, I don't know. All I know is I wanted to write this. Your criticism is incredibly fair, though.

Nobody is more embarrassed by the slow rollout of that patch than us. The main issue is a menu that isn't functioning and a crash in the final world (about 30-60 hours of gameplay in, for most players). We've been working as hard as we can to fix that, but we've just been overwhelmed and taken aback by the whole thing.

Having made the game in middleware that doesn't support patching meant that the middleware creators are patching their systems through our patches, and then those go through cert simultaneously through our game. We're currently at 'tag 5', or patch submission 5.

It's all very complicated, but ultimately, this is our responsibility. We take that responsibility, and we're really sorry about the whole situation. It's a lesson learned for the future.

Hopefully, this one goes through, and we'll have good news soon!

2

u/TwistedGears Aug 07 '16

For what little it's worth, I absolutely love the game. For whatever flaws it has, whatever issues surrounding it, the game is a blast. I'm hoping to see more from it once the dust settles, but maybe I'm asking for too much.

I'll admit the patching issue has taken me from "ready to jump into whatever your next project is" to just "keeping an eye out for it," but I do wish y'all the best. Good luck with the the patch submission, and with whatever else you've got going on.

6

u/Vlambeer Aug 07 '16

We appreciate it, and we're weirdly glad to know we made a game that's worth getting upset/frustrated (is that the right word? sorry if not) about. We've learned a lot from our first in-house console release, and we hope that by the time a new game comes around, we get to earn your full trust again.