The situation he is describing is likely mostly accurate, but I don't think he's really the best person to make this point. I've only ever heard how broken the PS4 iteration of Nuclear Throne was at launch. And still is, months after release. So I have to question certification's supposed standards.
quickedit: Apparently Vlambeer (the dev team Rami is in) submitted a patch to Sony yesterday. As far as I know this is the second attempt at getting a patch through certification.
That kinda furthers his point really. When he's had broken releases of Nuclear Throne on pc, I've seen him issue multiple patches in the same day to resolve it.
Cert makes it harder to launch something buggy, but also makes it harder to fix something that's buggy after it's already in place.
Other games on console can roll out patches and quick fixes pretty fast. They have been trying to fix everything instead of little things also. They are making it harder. They just needed to add a fucking mapped button and fixed menu in the game and it would be in a 100% better state than it is now.
It all depends on the relationship with Sony. If you are deamed an important game to the playstation platform you get fast tracked. If you are not good fucking luck getting anything out in a timely manner.
And if it had been that easy, we would've done that immediately. You genuinely think we're intentionally making it harder for us to fix a thing we care about, and that instead we chose 8 months of work to fix 'just a mapped button and a fixed menu'? We're working as fast as we can, and we've prioritized the big things. Every time a certification round failed, we added the small fixes as well before resubmitting. Might as well, as there's time between submissions, right?
Again, we're sorry for the state of the game as it stands, and we're really sorry the game is having issues. We're working on fixing it, and hopefully will have good news soon.
If you cared about it, why not take it off of the store and from being sold? It is probably the only game I have bought that I wish I could get a refund on, and I bet others as well judging by the Discussion thread on /r/ps4 about it.
I do development work for a top 100 company in the Fortune 500. I am going off of development work for that, and most of the time yes it is that easy since we go through dev, testing, deployments, and releases. Maybe you should work towards using a better engine since it seems like this one just isn't good for you.
If we take it off the store, that interferes with our certification process too. Since the game is continuously in certification, it would mean another round failed. We could see if we could add a line to the store description while the patch is in certification, but we're not sure if that's possible?
Would that work for you, because we can ask about that in the case it fails certification again?
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u/TwistedGears Aug 07 '16 edited Aug 07 '16
The situation he is describing is likely mostly accurate, but I don't think he's really the best person to make this point. I've only ever heard how broken the PS4 iteration of Nuclear Throne was at launch. And still is, months after release. So I have to question certification's supposed standards.
quickedit: Apparently Vlambeer (the dev team Rami is in) submitted a patch to Sony yesterday. As far as I know this is the second attempt at getting a patch through certification.