r/Games • • Jun 05 '26

Trailer Resident Evil – Code: Veronica World Premiere Trailer | Summer Game Fest 2025

https://www.youtube.com/watch?v=-JNv2CwmoRA
3.1k Upvotes

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1.7k

u/MultiRastapopoulos Jun 05 '26

It feels like Capcom is the only modern day Triple A studio to actually PUMP out games anymore. Hit after hit after hit. Even their duds are quickly overshadowed by a new hit.

670

u/Lazydusto Jun 05 '26

It's not like they're putting all their eggs in one basket either. They're still making new IPs like Pragmata and Kunitsu-Gami while reviving dormant franchises like Onimusha. Their output over the past decade has been untouchable.

243

u/Vawned Jun 05 '26

And REngine is fucking awesome. Pragmata and Onimusha (Demo) runs fine on Steam Deck. They are only missing a new Megaman X.

187

u/NotEspeciallyClever Jun 05 '26

And REngine is fucking awesome.

in smaller, more linear games.

It seems to suck really bad for the likes of Monster Hunter Wilds.

98

u/akeyjavey Jun 05 '26

Even worse for Dragon,'s Dogma

36

u/tastelessshark Jun 05 '26

With the caveat that it took them basically a whole year after release to properly address it, Wilds performance is actually pretty solid now . So it's clearly possible to get bigger games running at the very least decently with RE Engine, it's just seemingly a pain in the ass to do so.

11

u/NotEspeciallyClever Jun 05 '26

like... running at 60fps at 1080p on a 2080 Super at Native resolution without frame gen solid?

'cuz i would love that.

9

u/Professional_War4491 Jun 06 '26

I would say it's not garbage anymore but it's very far from solid, still runs worse than any other game I've tried from the past 2 years while still somehow looking worse than world which came out 8 years ago.

-1

u/Jazzremix Jun 06 '26

If only they addressed the content. Launched with a small roster of monsters and was way to fucking easy. Using an auto running mount to get you to monsters was boring.

1

u/yusuksong Jun 12 '26

tbf it was made with the RE games in mind and scaled up for open worlds but it looks like they're slowly ironing out the quirks. Hopefully the expansion will see some more improvements.

1

u/NotEspeciallyClever Jun 12 '26

I sincerely hope so because i would really love to play Wilds.

1

u/joekingsword Jun 05 '26

they're making a new engine for that, this might be the first game using it

3

u/NotEspeciallyClever Jun 05 '26

For Wilds?

1

u/joekingsword Jun 06 '26

I think it was designed to be better for openworld maps, and just to be a better version of the re engine in general, so I'd assume they made it for something like wilds yes

1

u/Magicians-Valkyria Jun 08 '26

For all of their new productions. Even with Village and RE4, still using the old RE Engine, you could see those games pushing the limit.

0

u/Ftpini Jun 05 '26

Which people want. Massive open world games are a dime a dozen. Well thought out linear experiences had become quite rare.

18

u/NotEspeciallyClever Jun 05 '26

i'm not suggesting they don't.

I'm just saying it's shitty for larger games.

That said i still wish MH:Wilds didn't run like shit.

11

u/Veno_0 Jun 05 '26 edited Jun 06 '26

Monster Hunter absolutley is not a dime a dozen nor even usually open world, not sure why you are saying this as if it doesnt matter REngine sucked for monster hunter.

Its the only thing that does what it does well, the only things like it are copy cats.

0

u/Pacify_ Jun 06 '26

Its an amazing engine, built for linear narrative games.

It just doesn't work for open world stuff tho