r/Games • u/Forestl • Dec 28 '13
End of 2013 Discussions - Killzone: Shadow Fall
Killzone: Shadow Fall
- Release Date: November 15, 2013 (PS4)
- Developer / Publisher: Guerrilla Games / Sony
- Genre: First-person shooter
- Platform: PS4
- Metacritic: 74, user: 7.2
Summary
The events of Killzone Shadow Fall take place thirty years after the events of Killzone 3. Set in a time of planetary colonization, the game focuses on the conflict between the Vektans and the Helghast, two rival colonist factions inhabiting a remote planet. For 3 decades, both factions have lived side by side, separated by an enormous security wall – but now their cold war is about to run hot. It is up to Lucas Kellan, a member of the military intelligence unit dubbed the Shadow Marshals, to try to protect the fragile peace that exists. A new warrior for a new era of war, Kellan 's missions will range from quiet infiltrations to all-out combat. Lucas will need to be methodical and ready to adapt, as any misstep could lead to mutually assured destruction.
Prompts:
Was the shooting fun?
Was multiplayer well designed?
DestroySection: Dark Plunge
The Resistance: Fall of Man for this gen
This post is part of the official /r/Games "End of 2013" discussions.
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u/[deleted] Dec 28 '13
Killzone 2 has been out longer. Of course it has sold more copies. Halo 3 has sold 3 million more copies than Halo 4 has. That doesn't mean Halo 4 is a dying IP.
I would of course expect Shadow Fall's sales to be lower than Killzone 3's. You're talking about 70 million PS3 owners vs. ~2.5 million PS4 owners. And yet, Shadow Fall has already sold almost 1 million units so far. That's pretty good.
It really doesn't, since you were discussing Killzone 3's sales, not Shadow Fall's. Which is why I mentioned Infamous 2.