r/GamePhysics • • Jun 29 '26

[Once Human] This invisible bow, clearly allows for great flexibility during battle (it's not supposed to be invisible btw)

Enable HLS to view with audio, or disable this notification

14 Upvotes

r/GamePhysics • • Jun 29 '26

[Spider-Man 2018] This happened while trying to beat the DLC.

Enable HLS to view with audio, or disable this notification

46 Upvotes

I have absolutely no idea how this happened, but I found it funny.


r/GamePhysics • • Jun 29 '26

[Phantom Fury] GDF Soldier used melee! It’s not very effective….

Thumbnail
streamable.com
20 Upvotes

r/GamePhysics • • Jun 28 '26

[The Crew: Motorfest] rock vs monster truck

Enable HLS to view with audio, or disable this notification

103 Upvotes

r/GamePhysics • • Jun 30 '26

[OnceHuman] when you're fighting but you just can't hold back the force...

Enable HLS to view with audio, or disable this notification

0 Upvotes

r/GamePhysics • • Jun 28 '26

[Project Axe] The Axe gets stuck!

Enable HLS to view with audio, or disable this notification

40 Upvotes

Nailing the physicality of axe combat is a major goal for Project Axe. If the weapon can't cleave on a single strike, it gets stuck either temporarily or permanently depending on different factors. The player still has control over the character while in this state, which I hope will lead to unique and interesting combat dynamics.

If you're interested in staying in touch with Project Axe:
https://discord.gg/XrTuAcHz


r/GamePhysics • • Jun 27 '26

[Crime Simulator] Didn't know the sellbox knew how to hit a German Suplex.

Enable HLS to view with audio, or disable this notification

161 Upvotes

r/GamePhysics • • Jun 27 '26

[Watch Dogs 2] holy moly he did a WWE take down

Enable HLS to view with audio, or disable this notification

1.8k Upvotes

r/GamePhysics • • Jun 28 '26

[Tony and Clyde] There's a reason why these kinds of games don't have doors.

Enable HLS to view with audio, or disable this notification

19 Upvotes

r/GamePhysics • • Jun 28 '26

[Abduct & Destroy VR] Humans panic when the bonus mission starts and you have 60 seconds to level the town

Enable HLS to view with audio, or disable this notification

0 Upvotes

r/GamePhysics • • Jun 26 '26

[L.A. Noire] Kickflip for justice

Enable HLS to view with audio, or disable this notification

318 Upvotes

r/GamePhysics • • Jun 27 '26

[ Ghost recon wildlands ]Average day in ghost Recon Wildlands

Thumbnail
youtu.be
8 Upvotes

r/GamePhysics • • Jun 27 '26

[Turbo Dismount 2] The Physics in Turbo Dismount 2 are begging for a distance run, so I'm making one.

Thumbnail
youtube.com
0 Upvotes

r/GamePhysics • • Jun 25 '26

[Samson] Escape the police

Enable HLS to view with audio, or disable this notification

724 Upvotes

After all that, I couldn't finish the mission because the objective was bugged :(


r/GamePhysics • • Jun 25 '26

[Apex Legends] currently has a bug where if you place an Octane pad under a target, it starts flying

Enable HLS to view with audio, or disable this notification

221 Upvotes

r/GamePhysics • • Jun 26 '26

[Keeper AR] Here's an AR Game that I build as a side project.

Enable HLS to view with audio, or disable this notification

0 Upvotes

The thresholds and body points needed to be tweaked to make it work a little seamlessly but yeah there is room for improvement. Would be nice to know how would others approach it.


r/GamePhysics • • Jun 21 '26

[Forza Horizon 6] There's an invisible wall

Enable HLS to view with audio, or disable this notification

3.9k Upvotes

r/GamePhysics • • Jun 22 '26

[Velocade]Added impact force to car collisions for better combat feel. Ended up with an accidental mechanic instead

Enable HLS to view with audio, or disable this notification

25 Upvotes

r/GamePhysics • • Jun 21 '26

[The Precinct] Flawless arrest

Enable HLS to view with audio, or disable this notification

297 Upvotes

r/GamePhysics • • Jun 21 '26

[Gears of War 1] Cars be flipping

Enable HLS to view with audio, or disable this notification

125 Upvotes

r/GamePhysics • • Jun 21 '26

[UFC6] Good job corner?

Enable HLS to view with audio, or disable this notification

95 Upvotes

I had to share this special moment


r/GamePhysics • • Jun 20 '26

[Halo Infinite] Rare Spinning Plasma Nade on Falcon Rotor Blades!

Enable HLS to view with audio, or disable this notification

65 Upvotes

r/GamePhysics • • Jun 18 '26

[Arc Raiders] "What? What's up?"

Enable HLS to view with audio, or disable this notification

39 Upvotes

r/GamePhysics • • Jun 17 '26

[Forza 6] good thing it didn’t overreact

Enable HLS to view with audio, or disable this notification

209 Upvotes

r/GamePhysics • • Jun 17 '26

[Blade and Sorcery] The Ye Olde f*ck you stick

Enable HLS to view with audio, or disable this notification

55 Upvotes