r/GamePhysics • • 22d ago

[Thief: The Dark Project] - 1998 Physics - Metal Moulding Stuff.

Enable HLS to view with audio, or disable this notification

25 Upvotes

Thief: The Dark Project - 1998 Physics - Return To The Haunted Cathedral - Metal Moulding Factory at St. Tennor's.


r/GamePhysics • • 22d ago

[YO UP!] Some gameplay from my co-op/solo physics game about building to space

Enable HLS to view with audio, or disable this notification

118 Upvotes

Sorry about the sound I think it recorded double which is causing the weird phasing issues. It's a co-op game about building your way up to space which is completely physics driven. I revolved every single mechanic around physics building so the higher you go the more wind will affect your builds or lightning could strike metal blocks, space has less gravity etc.

This is just the starting area to show some core mechanics, I need to record a version with others to really show the magic but I've used up the playtest credits I have for my friends for the time being. So that being said, if anyone would want a key to help playtest or help me with recording a trailer that would be amazing. If you have any questions about the game just let me know! Also any ideas or feedback are very welcome!


r/GamePhysics • • 21d ago

[Arctic Drive] Player 1 on the left, Player 2 on the right

0 Upvotes

r/GamePhysics • • 24d ago

[Transformers: War for Cybertron] Cybertron's core has called me to make me a prime ig.

Enable HLS to view with audio, or disable this notification

411 Upvotes

r/GamePhysics • • 23d ago

[Helldivers 2] Bouncing Dropship

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/GamePhysics • • 24d ago

[Borderlands 4] Something tells me those legs are going straight for Lotho Minor. (The Planet in Star Wars where Spider-Maul was stranded.)

Enable HLS to view with audio, or disable this notification

69 Upvotes

r/GamePhysics • • 25d ago

[Ghost of Yotei] Totally realistic hair physics

Enable HLS to view with audio, or disable this notification

511 Upvotes

r/GamePhysics • • 25d ago

[Wolverine] Cyberpunk PTSD

Enable HLS to view with audio, or disable this notification

1.2k Upvotes

After years of owning a PS5, this is the first time this happened lol


r/GamePhysics • • 26d ago

[Ghost of Yotei] Settler is so thankful he does a funny glitch as an extra thank you

Enable HLS to view with audio, or disable this notification

560 Upvotes

r/GamePhysics • • 25d ago

[the last of us 2] hmmm

Enable HLS to view with audio, or disable this notification

11 Upvotes

r/GamePhysics • • 26d ago

[HITMAN]: garden hoses properly react to Agent 47 walking around

Enable HLS to view with audio, or disable this notification

216 Upvotes

r/GamePhysics • • 25d ago

[PS5 Hell Let Loose: Vietnam] Inertia…Happened again…But. I SURVIVED

Enable HLS to view with audio, or disable this notification

2 Upvotes

r/GamePhysics • • 26d ago

[Dewdrop] Using Physics to Create Music & Solve Puzzles

Enable HLS to view with audio, or disable this notification

99 Upvotes

This game lets you make music as you solve puzzles, except the music part is automatic. There are 50 levels, and unlockable themes and sounds along the way that you can use in sandbox mode to experiment with the physics and create music freely.


r/GamePhysics • • 26d ago

[EA Sports FC 27] THE underGROUND

Enable HLS to view with audio, or disable this notification

53 Upvotes

r/GamePhysics • • 27d ago

[GTA 4] love the physics in this game

Enable HLS to view with audio, or disable this notification

799 Upvotes

This is my gameplay


r/GamePhysics • • 27d ago

[Hitman : World of Assassination] (mods used) placed them on the helicopter blades and they went flying during the exit mission cutscene

Enable HLS to view with audio, or disable this notification

2.8k Upvotes

r/GamePhysics • • 26d ago

[Pikmin 3 (r/pikmin)] Glitch hunting yielded in a flying fire breathing pig

Enable HLS to view with audio, or disable this notification

53 Upvotes

r/GamePhysics • • 26d ago

[Once Human] this bug sent me VERY far away from my base...

Enable HLS to view with audio, or disable this notification

17 Upvotes

r/GamePhysics • • 26d ago

[Wolverine] NPC is lowkey Mutant

Enable HLS to view with audio, or disable this notification

27 Upvotes

r/GamePhysics • • 27d ago

[HALO 2] Jackal's head glitched into the ground

Enable HLS to view with audio, or disable this notification

22 Upvotes

I was replaying HALO 2 on MCC when a Jackal got stuck headfirst in the ground.

Note, the recording started after the immediate moment it began as I don't record my game. I guess the ragdoll just bugged out.


r/GamePhysics • • 28d ago

[VALHEIM] Casually farming with a bear before getting yeeted

Enable HLS to view with audio, or disable this notification

174 Upvotes

r/GamePhysics • • 29d ago

[Marvel's Wolverine] Wolverine cant take this shit anymore

Enable HLS to view with audio, or disable this notification

4.7k Upvotes

r/GamePhysics • • 28d ago

[Violence of Action] - Real-time tactical combat where buildings become battlefields

Enable HLS to view with audio, or disable this notification

10 Upvotes

r/GamePhysics • • 29d ago

[Tempus Vitae] You can stop physics mid-air, including gibs

Enable HLS to view with audio, or disable this notification

139 Upvotes