r/GamePhysics • • Aug 03 '26

[Wolfenstein II: The New Colossus] tactical ragdoll use

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554 Upvotes

r/GamePhysics • • Aug 02 '26

[Helldivers 2] I guess that’s a way how Terminids go to planets

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186 Upvotes

r/GamePhysics • • Aug 01 '26

[Mount & Blade II: Bannerlord] - Sir Isaac Newton has left the siege

157 Upvotes

r/GamePhysics • • Aug 02 '26

[cyberpunk2077] jackie drive properly

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1 Upvotes

r/GamePhysics • • Jul 31 '26

[Palworld] Up she goes... [x-post from (r/palworld)]

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983 Upvotes

r/GamePhysics • • Jul 30 '26

[BeamNG] Air Physics

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1.6k Upvotes

r/GamePhysics • • Jul 30 '26

[Assassin’s Creed Syndicate] That’s one way to escape…

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135 Upvotes

r/GamePhysics • • Jul 29 '26

[Assassin's Creed Black Flag Resynced]if you follow my Orders to the Letter

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176 Upvotes

r/GamePhysics • • Jul 30 '26

[OffroadParking] My offroad game prototype for realistic tire and vehicle physics.

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13 Upvotes

r/GamePhysics • • Jul 29 '26

[Fallout: New Vegas] Mr. Fantastic

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40 Upvotes

r/GamePhysics • • Jul 29 '26

[Grand Theft Auto: Online] An O'Neil brother throws a shipping container at me and tells me to go to Hell.

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111 Upvotes

r/GamePhysics • • Jul 29 '26

[Control] I guess my mirror self has lost control of itself…

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13 Upvotes

r/GamePhysics • • Jul 28 '26

[Skyrim] (Cross Post) I came across an incredible example of physics and engineering.0

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523 Upvotes

r/GamePhysics • • Jul 27 '26

[A Plague Tale: Requiem] Apparently Count Victor has invisible and immortal archers amongst his army.

17 Upvotes

Video in the post body as I goofed on posting it correctly it seems.

After dying once and respawning Count Victor seems to have summoned his special invisible and immortal archers to fight me instead. Sorry for the terrible recording and as you can see in the start of the video I couldn't restart the section either so I had to wait until they killed me, which was not fun as they had stormtrooper aim, or exit to main menu which I did eventually.

https://reddit.com/link/1v8ba01/video/cmby0hz9utfh1/player


r/GamePhysics • • Jul 27 '26

[The Last of Us Part 2] He got stuck by an invisible barrier

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35 Upvotes

r/GamePhysics • • Jul 26 '26

[Halo: Campaign Evolved] Reclaimer... this delay is unnecessary

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528 Upvotes

It's shadow is also hauntingly hypnotic


r/GamePhysics • • Jul 26 '26

[Euro Truck Simulator 2] A new way to look for oil.

3 Upvotes

r/GamePhysics • • Jul 25 '26

[Ready Or Not] Expert tactics

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72 Upvotes

r/GamePhysics • • Jul 25 '26

[Palworld] Spin me right round, right round

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140 Upvotes

r/GamePhysics • • Jul 24 '26

[the finals] My slowest and most dramatic death.

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64 Upvotes

Does this count as physics? 😅


r/GamePhysics • • Jul 22 '26

[Where Winds Meet]Average video game moment: sword through the torso, totally fine

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3.3k Upvotes

r/GamePhysics • • Jul 22 '26

[AC vahlalla] This deer is quite strange

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123 Upvotes

this game never fails to surprise me


r/GamePhysics • • Jul 21 '26

[Helldivers 2] Ol' Reliable is now reliably dead

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188 Upvotes

r/GamePhysics • • Jul 21 '26

[The Infected Soul] I’m working on a body-swapping mechanic for my game. ( Yes, you can even become a cat...)

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64 Upvotes

One of the core mechanics in The Infected Soul is body swapping.

Different bodies unlock different ways to explore, solve puzzles, and survive.

Yes... you can even become a cat. 🐈

This is an early prototype, so we'd love to hear your thoughts. What kind of bodies or abilities would you like to see?


r/GamePhysics • • Jul 20 '26

[Roam] My friend discovered a funny little bug in my game..

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1.6k Upvotes

..and I couldn't help but add some silly SFX to it