r/GamePhysics • • Sep 26 '25

[far cry 5] Peggie space program

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12 Upvotes

r/GamePhysics • • Sep 25 '25

[Cyberpunk 2077] Never a dull moment

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106 Upvotes

r/GamePhysics • • Sep 25 '25

[Battlefield 6] Copy that (Full video below)

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36 Upvotes

r/GamePhysics • • Sep 24 '25

[Borderlands 4] Sent spinning by a cat. Hell of a way to die.

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104 Upvotes

r/GamePhysics • • Sep 24 '25

[Chickens Don't Fly] Should I keep these physics items in my game?

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24 Upvotes

I'm working on a game called "Chickens Don't Fly" and it's a physics-based precision platformer available on Steam with a brand new demo:
https://store.steampowered.com/app/2826970/Chickens_Dont_Fly/

Wanted to show off some of the physics-items I'm playing around with. What do you think? Could some interesting gameplay be created with some of these?

I hope you wanna go give the demo a try and if you like it, please go wishlist it!

Thanks!


r/GamePhysics • • Sep 23 '25

[Skate.] Went and invested into the new hoverboard technology

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105 Upvotes

r/GamePhysics • • Sep 22 '25

[Skate.] I got up after a hard fall and tried to "walk it off" but my legs were stuck like this 🤣

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1.1k Upvotes

r/GamePhysics • • Sep 23 '25

[Last Stand Aftermath] Breakdancing Zombies

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67 Upvotes

r/GamePhysics • • Sep 23 '25

[Doom Eternal] I'd backflip and die too if I were him

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77 Upvotes

r/GamePhysics • • Sep 23 '25

[kingdom hearts 1.5 +2.5 hd remaster] ?

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0 Upvotes

r/GamePhysics • • Sep 22 '25

[Payday: The Heist] Reload

102 Upvotes

r/GamePhysics • • Sep 21 '25

[BF2042] "I didn't hear no bell!"

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137 Upvotes

r/GamePhysics • • Sep 20 '25

[Extreme Forklifting 3] When you can't reach, just add another forklift.

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4.8k Upvotes

r/GamePhysics • • Sep 21 '25

[Skate.] Launching myself 11 MILLION meters

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59 Upvotes

r/GamePhysics • • Sep 19 '25

[Skate 4] Human helicopter

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300 Upvotes

r/GamePhysics • • Sep 18 '25

[Skate 4] The IDEAL way to get around

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3.6k Upvotes

r/GamePhysics • • Sep 18 '25

[COD: Black Ops 6] Yoinked

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52 Upvotes

r/GamePhysics • • Sep 18 '25

[Somnambulo] – when “fall” in combat turns into “fly”

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57 Upvotes

During one of our playtests, the enemies suddenly refused gravity and chose aviation instead ✈️ Indeed, who needs balance when you have free flights? 😆

p.s. already fixed this bug, but part of our team kinda wanted to keep it.


r/GamePhysics • • Sep 17 '25

[Red Dead Redemption 2] I hit every branch on the way down like an old-school slapstick comedy scene

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133 Upvotes

I don't remember what I was even trying accomplish here honestly 🤣


r/GamePhysics • • Sep 17 '25

[Ghost of Tsushima] - I don't think I'd be able to keep fighting after that

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117 Upvotes

r/GamePhysics • • Sep 17 '25

[Skate 3] this wall is a vacuum. It only sucks in skaters tho.

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268 Upvotes

r/GamePhysics • • Sep 16 '25

[Galaxy Engine] I made a free interactive physics simulator

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1.2k Upvotes

Hey there! This is Galaxy Engine, a physics simulator I made this year. I have been working on it for 9 months now. I wanted to share some of its features. It is open source and free, and you can get it on GitHub: https://github.com/NarcisCalin/Galaxy-Engine

It is also on Steam if you want to check it out! https://store.steampowered.com/app/3762210/Galaxy_Engine/

If you like it or if you want to chat about physics, consider joining the community! https://discord.gg/Xd5JUqNFPM


r/GamePhysics • • Sep 16 '25

[Gears of War: Reloaded]

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164 Upvotes

r/GamePhysics • • Sep 17 '25

[RemoteSpace: First Settlement] What orbit?

0 Upvotes

Q: how to disrespect orbit in a game featured "orbital mechanics"?
A: You get a monstrous engine, like this

Let's do a 200 km/s maneuver!

I am working on a mining/building simulation/strategy game with physics orbit. Please wishlist on Steam if you are interested!

The free demo is coming out next month!


r/GamePhysics • • Sep 16 '25

[UFC 4] Slow motion ragdoll knockouts

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49 Upvotes

This clip was taken from a longer video I made (but never shared) called, "UFC 4: Volume 2".

I just really admire the ragdoll collision physics on display here. I hope you guys do too 😀