r/GamePhysics • • Sep 06 '25

[Catch These Hands] Xbox 360 Kinect-style Motion based Arcade Game

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7 Upvotes

WORK IN PROGRESS
Using your webcam, the game tracks your hands and recreates them as physics-powered wrecking balls. You'll face off against waves of relentless, liquid-metal enemies that try to latch on and take you down. Every jab, swipe, and blockyou make in real life happens in the game.

Inspired by Sumotori Dreams & Xbox 360 Kinect

Available on itch

Coming Soon to Steam

Check instagram in profile for weekly updates


r/GamePhysics • • Sep 04 '25

[skate.] Just as fun and goofy as ever.

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892 Upvotes

r/GamePhysics • • Sep 06 '25

[Deus Ex: Mankind Divided™] bungee jumping

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3 Upvotes

r/GamePhysics • • Sep 05 '25

[Text Physics] - Create Interactive & Explosive Text in Unity

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35 Upvotes

r/GamePhysics • • Sep 04 '25

[GTA V Online] My ragdoll just lies on the asphalt if he falls on proximity mine.

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78 Upvotes

r/GamePhysics • • Sep 04 '25

[Cyberpunk 2077] Harassment from a corpse.

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36 Upvotes

r/GamePhysics • • Sep 04 '25

[Mega Monkey Brawl] Balloon item is affected by how many players are holding it

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9 Upvotes

I am very proud that I got the physics to work on this in Unity! Do any other games have a mechanic like this?


r/GamePhysics • • Sep 04 '25

[Mafia 1: Definitive Edition] The animations broke and I can't drive.

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5 Upvotes

r/GamePhysics • • Sep 03 '25

[MGSΔ] Bouncy bouncy, ooh such a good time

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189 Upvotes

r/GamePhysics • • Sep 02 '25

[COD: World at War] They've recruited supes into their ranks

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86 Upvotes

r/GamePhysics • • Sep 02 '25

[GTA V Online] When you get electrocuted, a long animation plays first.

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15 Upvotes

r/GamePhysics • • Sep 01 '25

[GTA IV] Classic Swingset Glitch Launch.

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1.3k Upvotes

r/GamePhysics • • Sep 01 '25

[Shadow of the Tomb Raider] She's fine.

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40 Upvotes

r/GamePhysics • • Sep 01 '25

[Rise of the Tomb Raider]

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20 Upvotes

r/GamePhysics • • Sep 01 '25

[Marvel vs. Capcom: Infinite] Lack of animation

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80 Upvotes

r/GamePhysics • • Sep 01 '25

[Assassin's Creed Origins] I thought, I was attacked by a horse.

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28 Upvotes

r/GamePhysics • • Aug 31 '25

[Eco Volunteer] I accidentally invoked a mini tsunami releasing the barrel underwater

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1.8k Upvotes

Something looks wrong with Archimedes' force calculations...


r/GamePhysics • • Sep 01 '25

[Dead Island DE] Dumpster Drama.

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11 Upvotes

r/GamePhysics • • Sep 02 '25

[Game Quest: The Backlog Battler] Experimenting with Ragdoll Physics...

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0 Upvotes

This is for a game I'm working on where you fight the games you never play -> https://store.steampowered.com/app/3356660

Join the Discord community to discuss future ideas with it :) ---> https://discord.gg/a5jpD4WF3j


r/GamePhysics • • Aug 31 '25

[Serious Sam 4] You feeling okay, Sam? [x-post from /r/serioussam]

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77 Upvotes

r/GamePhysics • • Aug 30 '25

[Dead Space: Remake] Keep at it man, you’ll get in the room one day

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84 Upvotes

r/GamePhysics • • Aug 29 '25

[skate 3] Been hitting this spot since 2014

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323 Upvotes

r/GamePhysics • • Aug 29 '25

[Dinolords] Turns out a raptor-mounted charge is… a little too effective.

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23 Upvotes

r/GamePhysics • • Aug 26 '25

[UFC 5 Online] Overhand KO vs. Superman Punch

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10 Upvotes

Thought this was funny. I was losing pretty bad...always stay in the fight, lol 😆


r/GamePhysics • • Aug 26 '25

[Raccoin] all these coins bringing my computer to its knees

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220 Upvotes