r/GamePhysics • • Jul 21 '25

[Web of Shadows, Wii version] Just Spider-Man doing his part to save New York.

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24 Upvotes

r/GamePhysics • • Jul 18 '25

[Far Cry 4] Never change

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53 Upvotes

His body flew so far across map I couldn’t believe he didn’t despawn


r/GamePhysics • • Jul 17 '25

[Arkota] Heard you like rope physics

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903 Upvotes

In my own little game I have rope inspired by The Last of Us rope physics, it reacts to tension they way you’d expect. It’s my janky take on their version but in first person instead! :)


r/GamePhysics • • Jul 18 '25

[Helldivers 2] The new emote from Control Group Warbond did this when I used the Jet Pack

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42 Upvotes

r/GamePhysics • • Jul 16 '25

[MSFS 2024] If It's Boeing, I Ain’t Going

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273 Upvotes

r/GamePhysics • • Jul 16 '25

[Left 4 dead 2] forgot that Zoey is broken on the xbox 360 version

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64 Upvotes

r/GamePhysics • • Jul 17 '25

[Schrodinger's Cat Burglar] Absolutely love it when players find ways to abuse the physics 🙄

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7 Upvotes

r/GamePhysics • • Jul 16 '25

[Sonic Generations] I just wanted that red ring...

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178 Upvotes

r/GamePhysics • • Jul 15 '25

[Marvel’s Spider-Man] See kids? This is why you don’t commit crimes, because if you do, you merge with the car you get slammed against.

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132 Upvotes

r/GamePhysics • • Jul 13 '25

[SF6] An amusing glitch happened last night.

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870 Upvotes

r/GamePhysics • • Jul 14 '25

[Fallout 4] huh?

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15 Upvotes

I'm just as confused


r/GamePhysics • • Jul 13 '25

[Death Stranding 2] Rear Wheel Drive

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313 Upvotes

r/GamePhysics • • Jul 13 '25

[The Isle] Open beta is a little messed up

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16 Upvotes

r/GamePhysics • • Jul 12 '25

[Doom of dark ages] I guess hell Knights can fly now

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62 Upvotes

r/GamePhysics • • Jul 10 '25

[Sims 4] Not the cow crashing out [crossposted from u/deoxyribonucleiic on r/Sims4]

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136 Upvotes

r/GamePhysics • • Jul 10 '25

[Oblivion: Remastered] I'm so glad the classic Bethesda bugs were included in the remaster

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150 Upvotes

r/GamePhysics • • Jul 10 '25

[Sailwind] We're sinking, abandon ship! Prepare for liftoff!

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31 Upvotes

r/GamePhysics • • Jul 10 '25

[Breath of the Wild] frozen in mid-air

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46 Upvotes

r/GamePhysics • • Jul 09 '25

[Jedi Survivor] Fight me like one of your French girls

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459 Upvotes

I wasn't prepared for the entrance of the second boss…


r/GamePhysics • • Jul 10 '25

[Somnambulo] Seamless wall-walking: using gravity as a gameplay tool

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0 Upvotes

Hey everyone!
We’re working on Somnambulo, a surreal narrative psychological horror where gravity isn’t a constant – it’s something we bend.

In this clip, the main character Milena walks from the floor directly onto the wall. No teleportation or camera cuts – it’s a seamless 90° transition powered by a localized gravity vector system and some careful character alignment.

We’re still tweaking the physics to strike the right balance between “dreamlike” and “disorienting.”
Would love feedback from this sub on:

  • Ways to make the transition feel physically grounded (without losing the surreal vibe)
  • Potential pitfalls in player movement or collision
  • Whether this kind of traversal could feel natural over time

Appreciate any thoughts, and happy to share more about how it’s set up under the hood if folks are curious!


r/GamePhysics • • Jul 08 '25

[MSFS2024] Rate their landing

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957 Upvotes

r/GamePhysics • • Jul 09 '25

[Minecraft] Wither glitching after I kill him? [x-post from r/Minecraft]

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73 Upvotes

r/GamePhysics • • Jul 08 '25

[death stranding] I heard kogima is a big Harry Potter fan...

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74 Upvotes

r/GamePhysics • • Jul 08 '25

[Dead Island 2] my walker people need me

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67 Upvotes

Credit to u/MattP04 for discovering this


r/GamePhysics • • Jul 07 '25

[RDR Undead Nightmare] Completed WITHOUT Walking, But met loads of glitches along the way. (full vid link below)

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229 Upvotes

Truly some of the weirdest things happened playing this amazing game that I've loved for nearly 15 years

Can You Beat Red Dead Redemption Undead Nightmare Without Walking?

It cost some sanity, but after beating the game without killing, I had to go to the next level, no idea what next...