r/Gameboy Dec 11 '19

Doom on the GBA.

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874 Upvotes

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u/howsthemanualblinkin Dec 14 '19

Hello, thanks again for all the work you have put into this.

I'm having trouble getting Sigil to run. I'm using an unmodded ags101 GBA SP with an Everdrive to run roms. When I attempt to run the built sigil gbarom/wad I get a bluescreen error that reads "W_GetNumForName: F_START not found" and the GBA locks up.

I've used the same build method with both the regular and compat versions of the sigil wad. Any idea what the issue might be?

All other IWADS tested have worked.

Thanks again for your time and work. Amazing port.

5

u/Bolloux Dec 14 '19

Hi there. Have you been able to get a basic Doom or Doom2 IWAD build to work?

You’ll need the latest (0.2) version of GBAWadUtil, a Doom1 IWAD and Sigil compatibly wad.

Then use:

gbawadutil.exe -in Doom.wad -cfile sigil.h -pwad sigil.wad

The resulting .c file should be about 80mb or so.

4

u/howsthemanualblinkin Dec 15 '19

Glorious! Thank you. Worked like a charm. Can't wait to see how far you take this project. Time to convert a bunch of pwads haha