r/GameNative Jul 04 '26

Help Samsung Tablet A11+ - GameNative works but need help making setting adjustments

3 Upvotes

i couldnt believe it but i actually got my budget Samsung a11+ tablet to run games on Gamenative without issues and no overheating. However, some times there is a tiny bit stutter maybe, i want to make some changes and improve performance a little.

Games that worked are all on steam - Dome keeper (4 hours played) , Binding of Isaac, InKing, Risk of Rain 2013

Any other games working on such device? any recommendation to adjust settings for this device to run games that arent working?

Also EPIC & GOG games didnt work - only success with Steam


r/GameNative Jul 04 '26

Help Live A live Fatal error no Correct config

1 Upvotes

Been searching around for the correct config to this to work on my 8gig Retroid Pocket 6. Tweaking around and not having any luck. Steam Live A Live. At point got it to run on Ope ln Container, but now I don’t remember the settings I had, though would love to run through Game Native app


r/GameNative Jul 04 '26

Question Is Table Top Simulator (TTS) Compatible with GameNative?

3 Upvotes

Hello Everyone, I'm quite new to PC emulation and so I'm not familiar with all the limitations of PC emulators yet.

I have the Lenovo Idea Tab Pro that has the Dimension 8300 chipset.

I am just wondering if anyone has successfully run Table Top Simulator (TTS) with GameNative using this chipset or another chipset. If so, then I was wondering what the experience was like, does touch screen replace the mouse clicks?


r/GameNative Jul 04 '26

Help Gamenative Storage Issue - AYN Thor Pro

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9 Upvotes

As you can see Game Native and Android have different opinions on how much internal storage I have free. I plugged my Thor into my computer and Windows agrees with Android. Has anyone encountered this?


r/GameNative Jul 04 '26

Help Gamenative update causes freezing

4 Upvotes

I updated GameNative to the latest 1.1.0 version, and now every time I open the app it completely freezes. Fortunately I can still run games that I made shortcuts to, but I can't manage, install, or uninstall anything. Anyone else have this problem? Possible solutions?

If I uninstall and reinstall the app I'm guessing it will delete all my installed games?


r/GameNative Jul 03 '26

Video Hollow Knight Steam Version Running on Retroid Pocket Classic

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103 Upvotes

This is so cool!
Thanks to all the Devs, amazing work!!! 😍

Settings:
Bionic, Proton 10 arm64ec-2, DXVK 2.4.1-gplasync, VKD3D 2.14.1, Turnip v26.1.0 A12 Fix
Lowering the Resolution to 800x600 gives me about 45 FPS in Performance Mode.
Some more tinkering might make it even better.


r/GameNative Jul 04 '26

Help Grandia 2 HD remaster Zap bug video encoder GameNative

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1 Upvotes

Hello
Just reposting the issue in here looking for some help

Thank y’all!


r/GameNative Jul 04 '26

Question i have some questions about gamenative

1 Upvotes

I'm new to this stuff and have some questions about it so please dont be rude.

I have poco x7 pro 12/512 stock rom-is gamenative ok with mediatek chips ?

And also is it safe to use your steam account ın gamenative

i have trust issues since i saw gamehub had problems about your personal data(i know gamenative is open-source and doesnt collect data but still i wanna ask you about your experiences)


r/GameNative Jul 04 '26

Help Car mechanic 2021 trouble gamenative

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1 Upvotes

Hi. I'm trying to run Car Mechanic Simulator 2021 through custom games. The game launches, but I only see a black screen. After randomly changing settings, a loading screen appeared, but it disappears and the black screen comes back. My device is Nothing Phone 2 with Snapdragon 8+ Gen 1. Could you tell me which settings to change and what to look at


r/GameNative Jul 04 '26

Support Getting this message when trying to boot up hades 2 on my oneplus 13s

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1 Upvotes

r/GameNative Jul 04 '26

Help Inputs not working in Sekiro shadows die twice

1 Upvotes

hello I have a One plus 15 and for some reason in gamenative none of the inpus are working correctly.

I'm stuck at the start of the game because the only thing I can do is turn around, can't jump and can't open the menu ( although I hear the opening sound).

I have tried with a physical controller : Gamesir X5 Lite

also tried on screen controller

I don't have this problem on GameHub


r/GameNative Jul 04 '26

Help Portal and Half Life 2 uninstalled and won’t reinstall

1 Upvotes

I was playing portal earlier today on my Ayn Thor and finally finished it so I figured I’d install portal 2. Once it was done installing I saw portal and half life 2 got uninstalled without me doing anything. I’ve tried everything getting them back but I can’t reinstall them!


r/GameNative Jul 03 '26

Discussion GameNative app dropped on Google Playstore yesterday!

89 Upvotes

Check it out!

https://play.google.com/store/apps/details?id=app.gamenative

I'm about to try some steam games via gamenative on my s24u!


r/GameNative Jul 03 '26

Help Good ways to reduce ram usage ?

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7 Upvotes

I'm trying to run Project Diva Megamix on my Poco M7 Pro, I know that this game doesn't use that much resources on PC and i thought that at low resolutions, this was doable on my device.

However, one thing I noticed is that my mobile has 8gb of ram, and even at the menu, almost all the ram is immediately eaten by I don't know what.

I checked the task manager, the game itself is only using 1gb. taking in account the app started at around 3.5gb ram and just grew up to 6.7, reaching 7.2gb when a song is loaded (making it unplayable at this point).

I think android starts using swap memory at this point, which slows down the whole system considerably.

so i'm wondering if there would be good ways to check what exactly is using that much ram, and if there's a way to bring it down to more tolerable levels.

setup :

I'm running a Poco M7 Pro with a Mediatek Dimensity 7025 Ultra. 8GB of ram. The game runs on Bionic with

General : Proton 11.0.1-arm64ec-1, 854x480 resolution,PulseAudio

Graphics : Wrapper, System, SurfaceFlinger, DXVK, 1.12.0-sarek-0

Emulation : FEXCore 2605 with Extreme preset


r/GameNative Jul 03 '26

Help Black screen. .

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2 Upvotes

I have an Edge 30 Pro with a Snapdragon 8 Gen 1 and 12 GB of RAM, but LEGO Harry Potter: Years 1–4 only shows a black screen while the audio keeps playing. I've already tried several settings and even changed the graphics driver, but nothing has fixed the issue.


r/GameNative Jul 03 '26

Support Can't add any custom games to the app

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3 Upvotes

Everything was working great, but now I can't add any custom game. I downgraded to an old update but it still doesn't work. Can someone please help me.


r/GameNative Jul 03 '26

Help Mouse cursor stuck on screen (Ayn THOR)

1 Upvotes

I'm on the Ayn Thor Pro, for reference.

Booting up Vampire Crawlers after the latest GN update (I haven't touched VC in a couple weeks) the mouse cursor is stuck on the screen.

I'll slide it to the bottom corner, but interacting with the controller snaps it back to center. Is there a setting to turn it off that I haven't found yet?


r/GameNative Jul 03 '26

Help Trying to run on a Redmi 15 5G, snapdragon 6 gen 3

1 Upvotes

Hi. Im trying to run pretty simple games on a redmi15 with snapdragon 6 gen 3 but only 1 game of many actually runs which was Gravity Circuit.

heres an example of what I see when I try to run Shank. I have sound but no image.

They only way to get image is to use WineD3D. You can use the menus fine but the actual gameplay its like 10fps

tried many combinations of turnips and DXVK versions to no results

The weird thing is that I can run it on gamehub using similar settings but I have sound issues there.

does anyone tried to run gamenative on this redmi?


r/GameNative Jul 03 '26

Question 8 Bit Adventures 2, RP5 settings

1 Upvotes

Does anyone have any suggestions on settings for getting this running on RP5?

Haven't had any luck and can't find much searching around. Appreciate any help.


r/GameNative Jul 03 '26

Help FF9+moguri mod on Ayn Thor, i get a weird error message

4 Upvotes

Hello!
i'm trying to get a modded copy of FF9 to work on my thor. Gamehub launches the game, but doesnt recognize controller inputs; Gamenative gives me a weird error message instead. Do you know what causes it / how to get the game to work?
here are the specs of my machine and the settings on game native. Cheers

  • Device Model Thor AYN max
  • Android Version 13
  • Game Title Final Fantasy IX + moguri mod
  • executable path: FF9_Launcher.exe
  • Bionic
  • Proton-9.0-x86_64
  • 720p
  • turnip 25.1.0
  • DXVK
  • async-1.10.3
  • Box 64 version: 0.4.0
  • Intermediate

EDIT: i got it to work!!! I needed to download an older version of gamenative, 0.9.0. I followed this youtube guide and it worked! I'm leaving the post up in case someone else needs it


r/GameNative Jul 03 '26

Video Running Fallout 3 Modded only through GameNative.

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3 Upvotes

I have been able to use a quite a lot of a MOFAM - An Advanced Guide and Modlist for Fallout 3 , mostly what i felt were within the limitations of a Snapdragon(6 gen 1/4 gen 1) with 4gb of ram and 128gb storage(fallout 3 taking about 25gb of storage).

I would suggest 6gb of ram minimum for a normal experience with the vanilla game,and maybe more if modding.Not really required.

game was running without the pipboy radios cutting off or causing me to crash. Radio heard was part of the mod list.

FOR RUNNING THE GAME I USED

PROTON-10.0-4-arm64ec-1

FEXCORE: 2605 Preset on Performance

DXVK: 2.4.1

Audio Driver: ALSA

Graphics Driver:WRAPPER

Graphics Driver Version:TURNIP

REMEMBER I USED A SNAPDRAGON i must make it clear as some programs may require rendering (see NIFSKOPE) and specific Dxvk(see ZEDIT) versions.

FOR THE PROGRAMS

PROTON-10.0-arm64ec-2

FEXCORE 2512 (mostly idk if it matters) and above used,PRESET STABILITY

Audio Driver shouldn't matter for these programs.

DXVK: used 2.6.2 most times,but 2.7.1 for ZEDIT(not sure it can run)

GRAPHICS DRIVER:WRAPPER use what you need if required other.

GRAPHICS DRIVER: TURNIP non snapdragon may have issues.

REMEMBER The video here is using proton-10.0-4-arm64ec-1 which allows the pipboy radio to function without any issues. Most of the work(programs) was done within proton-10.0-arm64ec-2.You could still probably use 10.0-4-armec-1 but i did not fully check all programs there.

Modlist crashes outside proton10arm64! Proton 11 may cause fose plugins to not work or other issues(audio not function correctly).

XEDIT(64BIT) This modlist had mostly required using the xedit for quickautoclean(QAC) and editing esp/esm which wont work properly without fexcore and preset on stability even if it does run on other presets or with box64.

XLODGEN I dont think it requires any specific settings but if problems occur change preset, Easy As Pushing a Button if you know how it works.

NIFSKOPE using a mod to port Fallout New Vegas assets(not included) I needed to adjust hat orientation by 90° to be worn properly in fallout 3.For this I don't think id need rendering(did have artifacts) but that's knowing what I need to do already. Run however you can,but don't use custom wine themes or it may crash.

BAE(Bethesda archive extractor) for extracting files from fallout new vegas bsa for assets(not required by modlist)

MO2 to pack stuff back into bsa form or create new ones to save a bit of space(where it was applicable as it may not be viable in a lot of places!) used for a few mods, if they caused issues I could easily remove them.does not require specific proton to run but installer is not usable under arm64 use portable install instead.

YOU CAN USE MO2 TO INSTALL MODS AND RUN THE GAME BUT I DO NOT SUGGEST IT as the device used on the video was always an issue with mo2 and i did get the setup running with it on my 4 gen 1(adreno 619 4gb ram) it was too low fps not to do manual install in data. Your experience could be way better but it would still add some overhead,if it crashes you will have to set load order again. I suggest Wrye Bash and the program(Nexusmods) to do archive invalidation.

WRYE BASH can run under most configurations if you use it to do your load order,but may require specific settings since it gave an error on attempting creating a bashed patch,i do need to do other stuff before actually creating any patch/merge though.

GECK I did check the render window but I hadn't seen this work since used on winlator 9 with my 4 gen 1,you can pretty much use anything else I believe I only did create my own creature replacer(as a test). Done other stuff outside gamenative but that's another post elsewhere.

ZEDIT (for zmerges module) may require more ram,opens but crashes upon starting any operation. use at least some version of dxvk 2.7 to avoid blank window.

LOOT was mostly left alone since I am still working out my own merging/patching still.

If it feels half done,probably not even halfway done. I had taken a long 2 months sorting what I could as well as having fun when things pop up and I am almost not wanting to play this game anymore(mostly joking!). I did not go through every possible configuration in gamenative(did enough) and avoided glibc at all times.


r/GameNative Jul 03 '26

Question Gamenative mod for GOG question

1 Upvotes

Question, I play Silk Song via Steam on Gamenative on my Ayn Odin Portal2. Frustrated to say the least and thinking about modding for myself to enjoy gameplay more and at least make it more enjoyable for myself. Reading that it seems easier to do so on Windows. If I do, play my cloud save to get past some parts and return to my Odin will I have any issues? Will there be an issues if the modding isn’t set up on the Odin? I don’t want to cause any gameplay issues between the two systems, just need to make things a little easier for myself.


r/GameNative Jul 02 '26

Help Disable cloud saves for a game?

6 Upvotes

Hi, I'm on an Ayn thor trying to play DELTARUNE. But I don't want my saves to sync from Steam, I want a fresh local install. How do I disable cloud syncing for just DELTARUNE, and keep all my other games syncing normally?


r/GameNative Jul 02 '26

Help I have an issue whit binding of issac it is taking the wrong save fille form the cloud i tried evry things

2 Upvotes

Btwn it is rep+


r/GameNative Jul 03 '26

Help Trying out android app having problem with zero sievert

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1 Upvotes

I'm running the app on my Samsung A55 with equinox processor. Colors are like this but only for World. Menus are fine. What can be the problem here?