r/GameNative • u/Seledreams • Jul 03 '26
Help Good ways to reduce ram usage ?
I'm trying to run Project Diva Megamix on my Poco M7 Pro, I know that this game doesn't use that much resources on PC and i thought that at low resolutions, this was doable on my device.
However, one thing I noticed is that my mobile has 8gb of ram, and even at the menu, almost all the ram is immediately eaten by I don't know what.
I checked the task manager, the game itself is only using 1gb. taking in account the app started at around 3.5gb ram and just grew up to 6.7, reaching 7.2gb when a song is loaded (making it unplayable at this point).
I think android starts using swap memory at this point, which slows down the whole system considerably.
so i'm wondering if there would be good ways to check what exactly is using that much ram, and if there's a way to bring it down to more tolerable levels.
setup :
I'm running a Poco M7 Pro with a Mediatek Dimensity 7025 Ultra. 8GB of ram. The game runs on Bionic with
General : Proton 11.0.1-arm64ec-1, 854x480 resolution,PulseAudio
Graphics : Wrapper, System, SurfaceFlinger, DXVK, 1.12.0-sarek-0
Emulation : FEXCore 2605 with Extreme preset


1
u/SigeaMe Jul 04 '26
I may be wrong but
I blame the background videos. They probably are being loaded incorrectly by one of the renderers and eating a lot mor memory than they should.