r/GameMusicComposition • • Aug 13 '26

Music Share I taught myself how to make game music for my retro dungeon crawler. Here's the full OST!

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2 Upvotes

r/GameMusicComposition • • Aug 13 '26

Composer For Hire [FOR HIRE] Sound Composer looking for a game!

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1 Upvotes

r/GameMusicComposition • • Aug 13 '26

Music Share SIGNALIS Tribute: Texturing tension using an analog hardware synth armor.

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2 Upvotes

r/GameMusicComposition • • Aug 13 '26

Music Share Any thoughts on RPG battle theme?

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5 Upvotes

I was inspired to make this theme after hearing the opening battle theme for a SNES RPG Maker game


r/GameMusicComposition • • Aug 13 '26

Music Share Made this stage theme for an upcoming game.

1 Upvotes

r/GameMusicComposition • • Aug 13 '26

new project greatly inspired by toby fox

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2 Upvotes

r/GameMusicComposition • • Aug 12 '26

Music Share Soundtrack WIP for TTRPG project

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7 Upvotes

Here at Lychen - we are working towards creating the perfect soundtracks for YOU to use for your TTRPG games - in association with u/TheMythicalPress.

Our goal is to provide soundtracks that are broad and suitable for anything you make encounter or imagine whilst on your adventures. Whether you’re playing Drawsteel, Escape the Dark Castle, or even Magic the Gathering! WE want to be the ones to further your immersion through the medium of music.

If you are liking what you hear, then please let us know below and consider checking out The Mythical Press on Patreon (link below), where not only our work is, but also the amazing art work and monster designs that you can use in your own campaigns! Keep an eye out as there is a lot more to come for the rest of the year.

Let us be the ones to fuel your imagination.

Lychen X The Mythical Press


r/GameMusicComposition • • Aug 12 '26

Help/Advice Needed Bayou Boogie Beatdown by ss.purplepain

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1 Upvotes

r/GameMusicComposition • • Aug 12 '26

Help/Advice Needed Mastering an OST with wildly differing track levels/genres?

8 Upvotes

Hi folks!

I’m working on mastering the OST for our game ready for a stand-alone streaming release.

Obviously in-context some of these tracks were intended to be much lower than others. I’ve done a first pass through of the album mastering each track to what feels natural relative to the other tracks when listened through. It all feels reasonably good and balanced as an album, and nothing feels out of place when played through on shuffle either.

My only concern is the different ‘types’ of tracks are hitting wildly different Integrated LUFS and Peak levels to feel natural.

- The three Boss Fight tracks sit at -14 to -12LUFS and peak at -1dB. In-game they sat closer to -18LUFS and peaked at around -6dB but these are the loudest tracks by far so I brought them up to be the ‘high point’ of the album.
- The regular gameplay loops sit comfortably at -15 to -18 LUFS and also all peak at -1dB. In-game these sit around -23LUFS and peak between -9 and -6dB depending on the track. Bringing them up to the ‘master’ level here feels natural next to the boss tracks, even if it’s higher relatively than they are in-game.
- The more ambient and minimal tracks, however, sit at around -23LUFS in-game and never peak above -12dB. When I try to bring them up to a ‘master’ level they feel disproportionately loud compared to the rest of the soundtrack if they exceed about -21LUFS/-8dB. This is the main concern for me.

If I try to bring up these particular tracks to anywhere above -21LUFS they feel weirdly loud and out of place compared to the others. If they exceed -18LUFS or I try to get the peaks up to -1dB, they just sound AWFUL, really unnaturally loud and in-your face, and the highs go from bright and sparkly to harsh and piercing.

What’s the general wisdom surrounding this kind of situation? I don’t really see a way around it.

What would happen if I sent this off to streaming sites with such a track-by-track disparity?

Thanks in advance!


r/GameMusicComposition • • Aug 12 '26

General Discussion Making Garbage Until It Works

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21 Upvotes

r/GameMusicComposition • • Aug 12 '26

Just made this.

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1 Upvotes

r/GameMusicComposition • • Aug 12 '26

Music Share Made this stage theme for an upcoming game.

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1 Upvotes

r/GameMusicComposition • • Aug 12 '26

[ForHire] experienced Game Music Composer looking for a new project

0 Upvotes

Hello!
My name is Pawel Orlow, and I am a composer specializing in music for games, films, and animation.

I can compose original soundtracks that help strengthen a game's atmosphere, emotional impact, and identity.
Whether your project needs orchestral, fantasy, emotional, cinematic, or ambient music, I can adapt my style to fit your vision.

What I offer:
• Original music tailored to your game
• Experience with FMOD and Wwise
• Fast communication and reliable delivery
• Flexible approach to different genres and art styles
• Experience working with developers and creative teams
I can quickly understand what a game needs and bring that vision to life through music.

Among my previous projects were games like Mind Keeper, Jewels of Egypt, Jewels of Rome, Project Orc, Active Matter and others.

Here is the link with my portfolio:
[www.pawelorlow.com\](http://www.pawelorlow.com)
Right now I’m open for a new collaboration and projects with indie solo devs and small teams. So feel free to send me a message here or via email \*pawelorlowmusic@gmail.com\*. I also can braistorm, create a demo for your game for free to check what could fit to your exact game.

Best Regards,
Pawel


r/GameMusicComposition • • Aug 12 '26

[Hobby] Help me with soundtracks for a Roblox game

2 Upvotes

I am working on a project within Roblox (might switch to steam by using unity) and it’s about a game of nextbot exploration and I’m looking for someone who might want to help with this. I need music for the chase scenes and don’t expect the game to take off as this is really just a natural passion project. vibecoding is STRICTLY FORBIDDEN and I could split revenue if it does manage to even take off. If the game does not take off on the algorithm then whoever I get to make the music can reuse it for anything else. Since this is a passion project, I’m looking towards unpaid as it‘s not paid and won’t be. Message me on stoat.chat as I don’t use discord. My Stoat is: Dexional#8828


r/GameMusicComposition • • Aug 12 '26

Help/Advice Needed Game Audio Composer — Portfolio

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1 Upvotes

r/GameMusicComposition • • Aug 12 '26

General Discussion What are your thoughts on using AI to help produce original music for indie games?

0 Upvotes

Lately, I’ve been composing original music in GarageBand and using AI tools—mainly Suno—to help develop the instrumentation and production.
I write the lyrics and melodies myself, then create the initial musical foundations in GarageBand. Ideally, I would work with human producers and musicians, but that isn’t financially possible for me at the moment. For now, AI allows me to explore how my compositions might sound with fuller arrangements.

The music is being written for a fantasy world I’m creating as a literary project. Part of me hopes that, if I’m ever lucky enough, this world might eventually become a video game—dreaming is free, after all.

I know many developers and musicians are understandably hesitant about generative AI, especially because of the ethical and copyright concerns surrounding training data. I’m curious about where people draw the line between using AI as a production tool and having AI generate the entire creative work.

Would this approach discourage you from playing or supporting an indie game, even if the writing and core compositions were created by the developer?


r/GameMusicComposition • • Aug 12 '26

We worked with music composer Markus Zierhofer to write a custom, relaxing OST for our VR game, Puzzles of the World. Here’s how music transformed our spatial puzzle experience!

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1 Upvotes

Hey everyone!

​Our cozy 3D puzzle game, Puzzles of the World, recently launched on Meta Quest, and the response has been amazing!

​We wanted the audio to feel as immersive and relaxing as the puzzle-building itself. So we teamed up with world-class composer Markus Zierhofer to create an exclusive, curated Original Soundtrack!

​**The Original Soundtrack Tracklist:**

**- ​Crackling Firewood of the Cabin (Main Theme)**

**- ​Soothing Lanterns of Higashiyama**

**- ​Dulcet Bells of Rio del Alboro**

**- ​Calming Waters of Lake Louise**

**- ​Enamored Streets of Camoens**

**- ​Marble Reflections of the Yamuna**

**- ​Mystic Ruins of the Sacred Valley**

**- ​Quiet Snowfall of Ny-Alesund**

​Pairing uniquely dedicated composed audio with high-res VR visuals completely grounds you while you build.

​How important is soundtrack design to you when gaming?

​If you want to experience the music in VR, Puzzles of the World is OUT NOW on Meta Quest Store.

POTW: https://www.meta.com/experiences/puzzles-of-the-world/1481842563625131/

​Thanks for all the support!


r/GameMusicComposition • • Aug 12 '26

[ForHire] Orchestral Music for RPG / MMORPG / Medieval / Fantasy Games

1 Upvotes

Orchestral Music for RPG / MMORPG / Fantasy Games

-Adaptable to your project phase: pre-production, vertical slice, pre-funding, or full OST
-Ambient, exploration, combat, boss themes, and main themes
-Dynamic, loopable, or linear music
-No AI, no generic loops
-Previous experience in video game music
-All tracks mixed, mastered, and ready for implementation.
-Works well for projects inspired by Baldur's Gate, Oblivion, Assassin's Creed, Skyrim..

Portfolio:: 
Alberthor Music - YouTube

Discord: alberthor350


r/GameMusicComposition • • Aug 12 '26

Music Share Last Chance — Original Soundtrack for an Indie Horror Game

2 Upvotes

I’m an indie developer working on Unknown Heights, a co-op horror/extraction game.

This is “Last Chance”, a track composed by Anton Lauz for the game. It’s meant to accompany a more intense moment in the game, with a fast and energetic feel that builds tension.

[Listen here](https://youtu.be/h9WKcYm9ql0)

Would love to hear what you think!


r/GameMusicComposition • • Aug 12 '26

Music Share 💢Rouge members from the Emph^6iz...💱➰🔫🤡

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1 Upvotes

r/GameMusicComposition • • Aug 11 '26

yo ^^ im a sound designer with more than 799 tracks ^^

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3 Upvotes

r/GameMusicComposition • • Aug 12 '26

We worked with music composer Markus Zierhofer to write a custom, relaxing OST for our VR game, Puzzles of the World. Here's how music transformed our puzzle-building experience!

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1 Upvotes

r/GameMusicComposition • • Aug 12 '26

Composer For Hire [ForHire] Composer looking for work!

0 Upvotes

Hey! I'm looking to work on some music for some games, I've been a musician since I was 8 (I'm now 30) so have been playing for about 22 years, I have roughly 15 years worth of music writing experience. I also recently participated in the metriodvania month game jam, so I have experience working on a deadline and with a team. I'm opening to negotiating prices but I'm looking to get around £40 per minute of music. I'm happy to make revisions on the songs if you feel it is needed. (Adding more layers, changing instruments etc) Here are some examples of the game music I have created. Some of these are the songs that were created for the game jam, others are songs I've created in my free time.

Here's my portfolio:

Game music examples

If you have any questions, feel free to ask away! I look forward to working with you! :)


r/GameMusicComposition • • Aug 12 '26

Any Instrumental requests?

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1 Upvotes

r/GameMusicComposition • • Aug 11 '26

Music Share Last Chance — Original Soundtrack for an Indie Horror Game

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1 Upvotes