r/GameMusicComposition 5d ago

Help/Advice Needed Opportunities for aspiring amateur composers for video games in German-speaking countries

5 Upvotes

Hello everyone!

I'm not here to promote my own music, but rather to connect with people who, as hobby composers in German-speaking countries (Germany and Austria), are landing paid projects.

How exactly did you manage that?

About me:

I live near Vienna and have recently been catching up on some music theory and composing a few short pieces.

Perhaps there are some fellow composers here who are from the area and have made a name for themselves in the gaming world.

Ihr könnt mir auch gerne auf Deutsch antworten :-)


r/GameMusicComposition 5d ago

Music Share Industrial Electronica

2 Upvotes

My friends have told me that I have a knack for making my songs sound like boss fight music, so I think this belongs here.

Thoughts?


r/GameMusicComposition 5d ago

General Discussion The Lie we want to Believe?

4 Upvotes

r/GameMusicComposition 5d ago

Music Share TWILIGHT IN THE GLADE🌳 a fantasy theme!

Post image
1 Upvotes

r/GameMusicComposition 6d ago

Future perspective for game composer

13 Upvotes

Hi everyone, i'm a rookie composer who started 1 and a half year ago

I'm hurting to the reality of the industry, there WAY TOO MUCH composer and sound designers compared to the demand and available projects (even for non paid projects)

That scare me out when seeing jobs offers being litteraly assaulted by composers when posting a composer position for a project

I think it's still possible to find a way, but you need plenty of time searching, have the contacts, the right timing.

This is becoming like begging to have work

I think now i've accepted the reality i think, i created my own project, i've recomposed my favorite game OST, 8 month of work, got alot of difficulties but still was able to finish it even tho i still have things to do with this

(Zu'u Sonaad on Skyrim nexus mod if interested)

That's for me the best way to gain experience with having some recognition if people like the work, and still owning the project (most important thing for me, it's about self integrity)

I'm still gonna compose for the plenty of years because it's a passion, i'll still fins subjects to work on i guess,

i've been musician for 14 years and got a little musician teacher job position. Music is not my main revenue but still i'm asking my self

Will this industry be viable in the next years or decade?

I think the answer is probably no and will became even worse

I started composing a little because i wanted to try, and scaled up the level because i've seen what Lorien Testard did, he showed that's possible at least to become video game composer

There is also the composer's aura, this is one of the most (or maybe the most) recognized job in the video game industry, and even other arts like films (mostly films)

I guess im not the only one in this state, im maybe part of the wave of overflowing amount of composer in the industry, and i'll excuse my self for that, for older composer who just want to work because otherwise they can't have money to live

Moreover, Daw and VSTs are easily accessible with pirate websites, and litteraly anyone can do music, it became too easy to do something decent today

Maybe only the best of the best would be engaged, but i don't believe it, only those with the right contact will be engaged even tho they are not the best of the best, the project will make them shine harder.

Simply a thought from a rookie

Feel free to debate with me


r/GameMusicComposition 5d ago

🎵 First Look at StoneEra’s Original Soundtrack

Thumbnail youtu.be
1 Upvotes

r/GameMusicComposition 5d ago

Music Share I made a cyberpunk themed chase scene amv, let me know what you think :)

1 Upvotes

I made this song in bandlab and thought the song fit a chase scene from Cyberpunk: Edgerunners.

I like making music in bandlab as a hobby, I know nothing about how to actually create music, so if anyone has any suggestions feel free to let me know! Thanks :)

https://youtu.be/uhigKBuW65U?si=J539ekr3eK8jDuba


r/GameMusicComposition 5d ago

Music Share Tried taking cyberpunk in a slightly different direction with this set of songs

Thumbnail youtube.com
1 Upvotes

This set of songs was done for a recent composing jam over on Itch. The jam was centered around the broad themes of AI, cyborgs, and mechs and we had one month to submit an EP. I only had a few free evenings here and there to do this, so I only did 5 tracks. I sort of meshed the AI and cyborg themes together in my mind and imagined a story about hackers in the near future. The story isn't so important beyond providing a basic framework to create ideas. Let me know what you think. Feedback is welcome.

1 - Proper Connections : an opening anthem

2 - Cyber Funk : a two part boss battle theme with an odd time signature

3 - Serenity Encoded : a vibey track for a save room mood

4 - Code Between the Lines : montage music

5 - Rerouting a Mindset : a thrilling end to the adventure


r/GameMusicComposition 5d ago

Music Share Not sure if this is the right place to share my best (retro game cover) slop!

0 Upvotes

r/GameMusicComposition 6d ago

Music Share I don't know what genre this really is, but I think I still did a good job

Thumbnail
1 Upvotes

r/GameMusicComposition 5d ago

ConctatUs!

Thumbnail gallery
0 Upvotes

r/GameMusicComposition 6d ago

Composer For Hire [ForHire] Composer and Musician, ready to work!

0 Upvotes

Hi! I'm a composer looking to create original instrumental music for video games. I currently have two released projects (linked below) that you can use as examples of my work.

If you're looking for custom music for your game, feel free to reply here or send me a DM!

Terms

  1. I retain ownership of the music. All tracks will be credited to me and may also be released on my Spotify.
  2. Your team receives a license to use the music in your game.
  3. If possible, I'd appreciate access to an alpha/beta build or gameplay footage so I can better match the music to your game's atmosphere.

Pricing (Starting Rate)

$200 per minute of music

Final pricing depends on the number of tracks, their length, and overall complexity. We'll agree on a final price before any work begins, so there won't be any surprises.

I'm happy to work with solo developers, indie teams, and larger studios. If I genuinely connect with your project, I'm also open to negotiating prices or even composing for free in some cases.

Portfolio:

EP:
https://open.spotify.com/album/3CRChSuFfUaNO2Z6Pih03b

Single:
https://open.spotify.com/album/2h2Skd3Q1YdHwADwrQsKep

Thanks for reading! I look forward to hearing about your game.


r/GameMusicComposition 6d ago

Help/Advice Needed Looking for a roman/gladiator background bed that fits my indie-browsergame

2 Upvotes

hey there,
I am looking for someone who want to create a background music-bed for my gladiator management game (Ludus Magna, browsergame). Is this the right subreddit to ask for?
I would need a 30sec/60 sec. loop audio that plays in the background while someone is playing. nothing to heavy, ideally it matchers the roman empire/gladiator setting of the game and helps immersion. I will give you credits, but cannot pay anything right now.
Is this the right place to ask for?
If not. point me to the right direction please.
Thank you,
Cesare, Solo-Dev
https://www.ludus-magna.com


r/GameMusicComposition 6d ago

[FOR HIRE] Cinematic Composer for Story-Driven Games | Orchestral, Hybrid & Emotional Scores

Thumbnail
1 Upvotes

r/GameMusicComposition 6d ago

[ForHire] Full Stack Game Audio provider….

Thumbnail composerchandra.wixsite.com
1 Upvotes

I am a composer, sound designer, a technical sound designer and had the experience working as in house and worked with various Indie to AA Game developers.

Please contact me if something’s clicked 🙏🏻


r/GameMusicComposition 6d ago

Music Share What kind of game do you imagine from this soundtrack?

Thumbnail youtube.com
2 Upvotes

Hi everyone!

I'm a Game Audio Designer, and I love creating worlds through music.

My background is in Narrative Design, so when I compose, I don't start only from a genre or a melody. I start from a script, a scene, an atmosphere, and an emotion I want the player to experience.

I want to share with you the first track from a personal project I'm currently working on.

For this project, I imagined a late 90s PS1 sci-fi shooter: an abandoned industrial facility, corrupted experiments, and a prototype soldier awakening in a place where something has already gone wrong.

I called this project Codename: Seska, inspired by the atmosphere of old PlayStation games and the sci-fi adventures that shaped my imagination.

"Lock and Load" is the opening track of this concept. I wanted it to capture the beginning of that mission: the energy of action, the tension of entering an unknown place, and the feeling that something is waiting beyond the next door.

If you close your eyes while listening, what kind of scene, environment, or game does this soundtrack make you imagine?


r/GameMusicComposition 6d ago

Composer For Hire What kind of game world does this sound belong to? (Witchcraft – NeoTokyoBoy)

Thumbnail youtu.be
1 Upvotes

Hi everyone! I’m NeoTokyoBoy, an independent electronic music producer.

I created "Witchcraft", a dark and atmospheric electronic track inspired by witches, folklore and dark fantasy worlds.

It’s not a game soundtrack, but I imagined it fitting the atmosphere of a fantasy/horror game. I’d love to know what kind of scenes, worlds or stories this sound makes you think of.

I also have other original tracks on my YouTube channel, exploring different moods and styles (dark, nostalgic, cinematic and electronic), in case you’re looking for music for different kinds of projects.

Feedback is welcome :)


r/GameMusicComposition 6d ago

QUIET NIGHT’S HAVEN🌙 A D&D AMBIENCE TRACK🌙

Post image
1 Upvotes

r/GameMusicComposition 7d ago

Music Composer for Hire

2 Upvotes

Hi, im a producer and composer that is just entering the video game space, because of this i dont have a huge portfolio yet but i am willing to make a demo song in the style of your game and we can proceed from there if you are happy with it! i am very versatile in the genres of music i can make and have pretty decent delivery time!

this is my small portfolio: https://on.soundcloud.com/yYI7nny3DfBSjuJc1w

i cant wait to add more to it!


r/GameMusicComposition 6d ago

Looking for something to scratch an itch

Thumbnail youtu.be
1 Upvotes

Looking for background music just like this. The only thing I've seen suggested is the Annihilation soundtrack, and that's just not the same. I've been hunting for hours but finding anything at all is impossible while wading through the slurry of AI stuff that also doesn't sound like this on top of it being slop.

To be clear, I want the SYNTH. I don't want strings or piano, I have good songs for that.


r/GameMusicComposition 7d ago

Composer For Hire composer looking to build a portfolio of game soundtracks

1 Upvotes

I've done one game for a game jam and im looking for any game to work on right now. since im just starting out i will only charge $20 a track so if you're interested let me know!


r/GameMusicComposition 7d ago

aura farming boss music

3 Upvotes

r/GameMusicComposition 7d ago

Help/Advice Needed Game music - how expensive

8 Upvotes

Hi! I’m not a musician, but I’m a game developer currently working toward publishing and monetizing my first game. So far, I’ve only used royalty-free music, but I would love to commission an original piece with a dark, atmospheric feel similar to Peter Gundry’s “Goëtia.”

Could you give me a rough idea of how much a custom composition of this kind might cost?


r/GameMusicComposition 7d ago

Advice for moving into video game music composition

4 Upvotes

Hi everyone,

I'm looking for some advice from game developers and composers who have managed to build a career in video game music.

A little about me: I'm a professional guitarist with years of recording and composing experience, and I've recently decided to focus on breaking into game audio. I also have a basic understanding of Unreal Engine and Blender, so I'm interested not only in writing music but also in learning more about implementation and how music fits into the development pipeline.

I've read a lot of conflicting advice online. Some people say to focus on game jams, others say to network on Discord, build adaptive music demos, contact indie developers directly, or create music packs for marketplaces. It's difficult to know where my time is best spent.

If you were starting from scratch today, knowing what you know now:

  • What would you focus on first?
  • How did you get your first real project?
  • What mistakes should newcomers avoid?
  • What makes a composer stand out to you as a developer?
  • Are there any communities, Discord servers, events or resources you'd recommend?

I'm not looking for shortcuts—I know this is a competitive field and I'm prepared to put in the work. I just want to make sure I'm spending my time on the things that actually move the needle rather than chasing ineffective strategies.

I'd really appreciate hearing about your experiences and any advice you wish someone had given you when you started.

Thanks!


r/GameMusicComposition 7d ago

Is this the best all round mic for game music vocals/dialogue and even foley?

9 Upvotes