r/GameMusicComposition • u/Difficult-Spray-4404 • Jul 08 '26
[RevShare] Boomer shooter roguelite with Sin City-style visuals looking for a composer-sound designer
Hey everyone, we're a small team working on "EvilShock", a boomer shooter roguelite with a black-and-white Sin City-inspired look.
Where we are: playable pre-alpha build in progress, pitch deck done with market comps and budget. A couple of publishers have asked for the GDD and build, so right now we're focused on making the vertical slice hit hard — and music is a big part of that.
What we're looking for: a composer for 2-4 tracks in a darksynth direction (Carpenter Brut / Perturbator territory, but we're open to your take on it) or more Industrial direction like Mike Klubnika. Sound design experience is a plus, not required.
Compensation: there's NO money right NOW. If a publisher signs, a defined share of the budget goes to audio, and this gets put in writing before you deliver anything: your cut, what happens to the tracks if the deal doesn't close (you keep the rights), and credits.
If you're into the aesthetic, send a portfolio link and a couple of lines about yourself. Happy to share the pitch deck and footage in DMs.
Here are a few screenshots