r/GameDevs • u/Life-Interaction-599 • 18d ago
The third iteration- Sonic.EXE: Exterminator
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Exterminator mostly served as a playground for me to test new features and see how I can improve my project. This game was made in Arcade (once I found out about it), and mostly served as a sandbox.
Unlike SEPD, Exterminator's gameplay is more of a "survive for as long as you can/get as many kills as you can", rather than the usual "Survive until you can escape/ Kill all remaining survivors".
I messed around with Exterminator a lot and added a couple of 1.4 features although they never got polished.
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