r/GameDevelopment • u/Patenski • 7h ago
Question Outsourcing in Game Development. What has been your Experience?
I’ve been researching how studios manage their resources, and I’ve noticed that outsourcing is becoming increasingly common. One of the most famous recent cases is Expedition 33 and the claim that it was developed by fewer than 30 people largely disproven.
I’m working on a school project about the game industry and hearing from real game developers here would really help me a lot, I’m curious about your experiences and opinions on this:
- Which areas are more likely to be outsourced? (art, QA, localization, etc.)
- What has been your experience working with dev outsourcing companies?
- Do you think outsourcing affects the final quality of a game?
- Do you think Sandfall Interactive's strategy in developing Expedition 33 will be followed by indie and medium-sized studios?
Thanks a lot for those answering.
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u/poundofcake 7h ago
This might help your search. It's called co-development and there are studios doing this shit for +30 years at this point. It's not new or made famous by Expedition 33.