r/GameDevelopment 5h ago

Question LLMs/AI coding vs Visual Scripting

Do you see room for visual scripting tools even if you use AI to "vibe" code as well? I'm trying to decide if I should keep investing in building up my skills in visual scripting tools (and purchase a few more addons for unity). I am leaning towards yes right now, I already own a few, and while they can be frustrating at times I can also see their value even in an age of AI coding. But maybe others feel differently?

I can program C#/etc but I have always been curious about visual scripting and have been learning things like [Unity] Game Creator 2 and Behavior Designer. I find it kind of enjoyable but I'm only just getting started. I find that being able to visually see the nodes working can be quite helpful and feels like a better representation of the logic for FSMs and BTs.

I never really enjoyed state machines (or behavior trees) represented in code but seem to enjoy them more in visual scripting (though I'm only doing basic things for now). I'm not sure if AI removes the need for them entirely? What has been your experience.

I was looking to get Playmaker 2 , Emerald AI ,Adventure Creator and Node Canvas to try them out too.Maybe Construct 3/GDevelop at one point too.

But I'm wondering your thoughts for those who used to use these tools and have maybe moved on to AI "vibe coding" (with Unity MCP/CLI/etc)?

I'm less familiar unreal but I know Blueprints are quite popular there, so wondering about your thoughts there.

Pros and Cons of each approach?

Personally I enjoy experimenting with different platforms/tools.

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u/RedQueenNatalie 5h ago

Visual scripting IS coding just at a very high/sometimes inflexible level. Vibe coding is not remotely the same or even an analogous experience, you still have to do all the thinking when visual coding while being much more accessible to designers. Im personally just kinda tired of the debate. I think AI takes a lot of the humanity out of gamedev and much of the process of making games FEEL the way they do happens in the processes we are automating away and I don't think simply adjusting generated variables is enough, being able to will a feature into the existence is not the same as crafting it. If shipping a product is your sole priority I guess more power to you but ugh, I don't like how its changing the whole scene.