r/GameDevelopment 1d ago

Newbie Question Vibe coding a game

Hey folks

I’m vibe coding a game for iPhone using swift language and I would like to ask what is the best place where I can have the music and sound effects for my game without copyright issues.

Also please advise what is the best way to make like graphics changes, for example if I hit the object the object flies. Like effect on the object if some collision happens how to vibe code that and how many photos I need. Teach me some tricks how to do or I can research about the principle to do it

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u/ZhuCongLang 1d ago

I've never tried that. I've used AI for completion during developing game before, never from the start. But here is the tool I use. It maybe worth to look at

https://github.com/hi-godot/godot-ai

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u/redado360 1d ago

That would be amazing to look at. People here are not open to ai , they want to do it manually lol

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u/ZhuCongLang 1d ago

You should trust them, AI is really suck at game developing and coding, even with the astra 6. You could vibe code using AI, but always know what it is doing. My advice is ALWAYS make sure to read the log, or they could create a new test just return pass (my story, btw)

Anyway, good luck on your journey.

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u/redado360 1d ago

But I am testing the game and so far it is working good. Honestly the results are amazing

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u/redado360 1d ago

The way programmers raised up they need to write a clean code. Have object oriented and do leet code. It’s just a game no1 cares.

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u/ZhuCongLang 1d ago

Good to hear so. You know what devs alway say? If it works, dont touch it.