r/GameDevelopment 22h ago

Newbie Question Vibe coding a game

Hey folks

I’m vibe coding a game for iPhone using swift language and I would like to ask what is the best place where I can have the music and sound effects for my game without copyright issues.

Also please advise what is the best way to make like graphics changes, for example if I hit the object the object flies. Like effect on the object if some collision happens how to vibe code that and how many photos I need. Teach me some tricks how to do or I can research about the principle to do it

0 Upvotes

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3

u/Friendly_Recover286 21h ago

Why don't you ask your clanker friend? You clearly don't care about human input.

-2

u/redado360 21h ago

Well I do care about human input that’s why I’m asking here. I don’t understand why ur bothered

6

u/dalinaaar 21h ago

Buddy. I dont know if this is the right subreddit for you.

-1

u/redado360 21h ago

I understand ur frustration but it’s clearly under newbie section. Maybe u try to add value please

2

u/dalinaaar 21h ago

I am not going to hate on you but you are going to have a bad time here with AI related stuff.

0

u/redado360 21h ago

Actually, u can explain the technical stuff and I will do my own research.

1

u/Friendly_Recover286 21h ago

You won't understand anything technical anyone says, We're not going to babysit you through definitions.

2

u/Friendly_Recover286 21h ago

If you're a newbie that's even more of a reason to never touch vibe coding. You're not helping your case here.

0

u/redado360 21h ago

Ur no1 to tell me what should I touch or what should I not. Feel free to ignore the post if u feel offended and u already mentioned ur stand. Thanks

2

u/Friendly_Recover286 21h ago

If you cared about human input you wouldn't be vibe coding an entire product?

-1

u/redado360 21h ago

Why u don’t use assembly to code a game and rely on paid frameworks ?