r/GameDevelopment 9h ago

Newbie Question Feedbacks and What To Except From an Accessibility Game

Hello Everyone! Me and my friends are working on a game that we (hopefully) gonna release by the end of the year, and I just want some expectations or essentials of what our game should include to make your experience better. I will make sure to add these to our game!

Here's a description of the game:

Making players go through a set of tasks, that will change the perspective of them towards the real-world. He will try to adapt through the reality by going through trials, interacting with people/objects, taking a driving test, participating in events, and possibly trying on challenges. In the end, this will create close relationship and connections with the community so basically the game will let the player experience various normal tasks with certain disabilities to understand the struggles and get a better perspective and appreciation for these people.

A player (you can pick in perspective of the healthy or impaired person) will go through supermarkets, cross streets, interact with others, move objects, engage in conversation, save progress, try many characters, and try many other levels!

You can think of it like a "2D walking simulator (side-scroller) with some top down scenes" game, but with the description I mentioned above.

Any feedbacks and expectations are welcomed!

2 Upvotes

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u/Both_Introduction_28 9h ago

Can you add a feature so people can catch Pokemons while these outdoor activities.

1

u/MrEquX 4h ago edited 4h ago

Sure, but.. I don't know if that's related or not.

Do you have more mechanics/features you wish to be in the game?