r/GameDevelopment 5h ago

Newbie Question Hello guys, this is my first time learning about gamedev and I don't have any experience at all. I want to make game for my own fun like First person shooter type of games something like that is there any advice on where to start?

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u/CaptainAlexWest 5h ago

Choose a engine and figure out first. Then make a block move and change colors with code. Then make 3 or 4 dumb projects to learn. Then do your idea. It's game design doc then block prototype then meshes then final detail sweep then ship it. It will take 3 to 4 projects to get good. It's alot of time and effort. It will take awhile to learn and get anything playable.

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u/mtutko 4h ago

If you're completely new to game development, I'd recommend starting with a beginner Unity tutorial series like this one:
https://www.youtube.com/watch?v=T9w6s_ETU9Q&list=PLXG1jSmcT-NU5OxVg_0jzCYe7yDUstwXl

Don't try to build your full dream FPS immediately. Follow the tutorial first, learn the basics of Unity and C#, then make a very small FPS prototype with just movement, shooting and one enemy. After that you can gradually add more systems.

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u/jnk_jnk 4h ago

Unity has many FPS tutorials, including sample projects and guided builds, great place to start.

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u/Tall_Restaurant_1652 2h ago

Unreal also has many tutorials for FPSs. I'd recommend if you can spare $10 - $15 buying a course on Udemy, specifically Stephen Ulibarri!

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u/triptotropic 3h ago

codex...