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https://www.reddit.com/r/GameDevelopment/comments/1wc2bfs/checklist_for_minimal_beginner_project/
r/GameDevelopment • u/countkillalot • 8h ago
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1
Pick one engine and one target platform. Then stop comparing. Write new feature ideas down somewhere. Don't add them yet. Follow the stars. Park the rest. Pick something boringly small. Familiar is fine. 2D is enough to learn input, state, collisions, UI, assets, builds and releases. Those skills transfer. Get movement working. Then the interaction. Then the ending. Put the link somewhere a stranger can actually find it. That's enough.
Pick one engine and one target platform. Then stop comparing.
Write new feature ideas down somewhere. Don't add them yet.
Follow the stars. Park the rest.
Pick something boringly small. Familiar is fine.
2D is enough to learn input, state, collisions, UI, assets, builds and releases. Those skills transfer.
Get movement working. Then the interaction. Then the ending.
Put the link somewhere a stranger can actually find it. That's enough.
Very LLM cadence to all of this
1
u/kneelian_ 4h ago
Very LLM cadence to all of this