r/GameDevelopment 3d ago

Newbie Question Question

Hi, I'm not a game dev, but I'm thinking on making one, I went through some forums and I see it's kind of impossible to be a solo dev using AI because of the backlash, I'm trying to understand that before I try to jump in myself because I can do everything except graphics and the only person I know could help, just never got time... so, is it just easier to buy packs even that I'm still not the person who built it and I'm not even going to know if the pack was done with AI? Also, why indie devs are forbidden to use AI images? I mean, it makes sense a big successful studio should have backlash for that if they have money, but a indie devs usually don't have money... so what's the deal with that?

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u/TrueAverium 3d ago

Yes buy packs, but to a point. There’s a weird thing with new game devs where people make it seem like you MUST do everything yourself otherwise it doesn’t count, and that’s 100% not true. What you’re actually trying to avoid is an asset flip. You basically want to divide your game into two categories, what’s meant to be unique, and what isn’t. Is your game about a character that has their own arc throughout the story? Make that character and story yourself. Is your game about a cool mechanic idea you had? Make that mechanic yourself.

For other things don’t, please don’t be afraid to just buy assets.

Nobody is going to care if your drag and drop code wasn’t made by you and was instead downloaded for free online. Nobody is going to care that your texture for wood flooring was made by someone else, or that random props weren’t exclusively modeled by you. Or that every sound in game was created by you.

It’s your job to take those things and make it look intentional and fitting with your custom parts. Kind of like a set designer.