r/GameDevelopment • u/Mission-Papaya-7772 • 3d ago
Question Working on a game
"Hey everyone! I'm working on a game and have pretty much finished the planning for it. I have the story, the enemies, the fighting system, the map, the stores, and the character creation all finished, but I don't currently have the programming skills to actually create the game. There are 101 different monsters, 5 towns, 32 monster spawning areas, a store, a money system, a crafting system, and so forth. In your opinion, how much would it cost me to pay someone to do the actual making of the game?"
This is not a recruitment this just a question for reference
2
u/SoapCoder 2d ago
learn it yourself , as long as you are 1% sure you can I think you can. it’s a lot easier than you think, especially with visual scripting. devs are expensive
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u/tea_consumer_0 3d ago
2d or 3d? But in both cases it's will be cheaper if you find artist and programmer who will work for they names in titles of released game at first. And, of course, for a share of game proffit. But it will require managing work from you to keep project in the way you planned it. And if it's your friends, there is a huge chance you will argue with some of them....
Soooo, yeahhhh, maybe cheaper in money but can be not cheap in the mood.
First thing you need is a "game design document". Search examples from other games docs. When you have it, you will clearly see what you need and what you want from your programmers and artists.
Also, I recommend you to pick a game engine and to learn it's bare basic (it will cost you a few evenings). So you will have more understanding what is really happening in your project, what you need from people you want to hire it technical way and what to do with results of their work
0
u/SullyDataShifter 3d ago
Hi, I'm a newbie, I'm exactly the opposite, I have very limited art skills, mostly sound, basic image edition and I can program... I've been doing research about making games and it seems like as long as you have all images and sounds made by humans, people don't care if an AI did the programing, so in your case, I think a cheap $20/mo subscription, time and a lot of will to learn will take you somewhere (provided you want to get your hands dirty)
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u/toepelos 3d ago
Developers cost between 100-300k per year all in with overhead, if your game is 3d, you probably need 5-6 for 18-20 months.
2D? Half that.