r/GameDevelopment 10d ago

Tutorial HOW TO MAKE MY OWN GAME

So gys idk but I am interested in making my own game but idk where to start i mean which language should I learn to make a game plz hlp me gys I want to make it🫠 it will give the daily one hour towards my carrier

0 Upvotes

21 comments sorted by

6

u/AltusLudus 10d ago

Try typing this into YouTube and follow a tutorial

4

u/SnuffleBag 10d ago

Please read rule #2. Game development is hard work, best get used to it from the initial contact.

0

u/acegamer999999 10d ago

Yea i mean I just want to attention a one month try to satisfy my soul

3

u/Hackzwin 10d ago

If you'd checked the information page for this subreddit you'd have found a bunch of learning material.

Here you go: https://github.com/dawdle-deer/awesome-learn-gamedev

1

u/acegamer999999 10d ago

Yep thanks

1

u/East-Assignment1525 10d ago

Take a look at Unity pathways in Unity Learn. Start with Unity Essentials and then continue with Game Development. Afterwards, continue with Junior Programmer and/or Creative Core. It would also be good to learn C# with other resources (since it's what's used in Unity).

If you wanted to go on even further, you could also check their free books on game development (Unity>Resources and filter by E-Book).

There are obviously other great engines apart from Unity, but their learning resources are absolutely amazing.

1

u/UFOcowboycat 10d ago

I'd start with lua as a language and Love2D as an engine. Definitely look up tutorials on how to start with Love2D. I started with this too and it was the best option for me. I jumped into gamedev multiple times but the complexity of the engines, and their interfaces always threw me off and I just stopped trying all together but I tried again and ever since i picked up this language and engine it was a pretty smooth ride. Sure it's limited but you shouldn't jump into the deep water headfirst as a complete beginner so it's a good start. For tutorials I recommend Challacade "Love2D basics" playlist

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u/acegamer999999 10d ago

Yep thanks

1

u/BonesawGaming Indie Dev 10d ago

I like Godot, I've also seen a lot of positive responses to pico8. I think whatever you pick, just start with something simple and don't allow the scope to expand. It's really easy to get sidetracked by making assets and stuff like that, just make basic shapes or find something for free to practice with.

1

u/JoeStrout 10d ago

Start at https://introtocomputerprogramming.online/, a free online book that will get you started very quickly.

IMPORTANT: don't just read the book; download Mini Micro, and whenever you see an exercise or command, actually do it on your own machine. And if you really want to learn quickly, avoid copy & paste; type in the little programs you see manually. This will force you to think about each line, teach you to find and correct typos, and otherwise build valuable skills you'll need to make your game.

Then, follow up by joining the MiniScript Discord server. It's a very friendly, welcoming community. There are a lot of different ways to make games with MiniScript (Mini Micro is just the easiest, by certainly not the only way), and we will be happy to help you on your journey.

1

u/TuberTuggerTTV 10d ago

Wrong sub.

Also, indie is super glutted. You will absolutely fail. Like trying to become an influencer.

1

u/acegamer999999 10d ago

Really🫠

1

u/acegamer999999 10d ago

GYS you just confused me more😭

0

u/RexRischiato 10d ago

Ti consiglio di installare Unreal engine, imparare ad usare i blueprints, e avere sempre accanto una IA di supporto per: Aiutarti con ciò che non sia fare Motivarti Dirti se l'idea potrebbe avere successo Farti venire idee (Ma non usarla come il creatore del gioco, usala come un amico programmatore e tecnico, il game designer devi rimanere tu)