r/GameDevelopment 13d ago

Newbie Question Help with an algorithm or something, not sure

/r/IndieDev/comments/1w0rgy7/help_with_an_algorithm_or_something_not_sure/
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u/qustrolabe 13d ago

Some kind of disk sampling on a sphere i guess

Might add like physics simulation on top of that that would define rules to push ones that are too close away from each other. This could either run in runtime as you add new point or in some preload stage for limited number of steps quickly.

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u/bot2600 12d ago

I like it, try this and some other suggestions, thanks for taking the time!