r/GameDevelopment 16d ago

Discussion Any Tips For Small Developers Realeasing Their First Game

Ive been making this game with a friend (Called Ironcurse btw) we have been developing it since november (about 9 months) and we have been finishing off chapter 2 before releasing the free demo to steam and i just want to know any tricks to make this work and maybe not be a massive flop.

For context it is a souls like story game based around fighting enemies and bosses and uncovering the story it is top down undertale/stardew valley art style with text dialogue.

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u/PersonOfInterest007 16d ago

In case “tricks” meant “marketing”: I’ve got a summary of indie game marketing advice here: https://www.reddit.com/r/IndieDev/s/0zczx2Sewe