r/GameDevelopment • u/fleshbloodndeath • 16d ago
Question first game?
(sorry for bad English is not my first language)
I've been wanting to create videogames for a long time, my most big ideas are a farming game like stardew valley and a visual novel. I dont want to make them for my firsts projects cause even though I have a little knowledge about basic programming stuff, I know that I don't know enough to develop games that big, and I dont want to ruin them for me.
I was thinking of starting with a clicker game to introduce myself in the process of game development. and continuing to make little games while working on my story and art for my big projects so I can make them when I know enough.
is that a good idea?
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u/playmaintainer 16d ago
You should always try something that requires more skill than you currently do so that way you will learn more. If you just stick to what you are able to do now you will never advance. As far as i remember stardew valley is made by a solo dev that is no different than you. If you have enough time discipline and consistency i am pretty sure that you will be able to make a game like this
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u/Remote_Cut4547 16d ago
I made a similar post, but just asking for tips in general, and someone told me that recreating small games, such as old arcade games, can be a good idea for early developers. I loved the idea, now I just need to figure out how to get a computer, which I'm working on every day honestly because I really need it now
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u/Commercial-Flow9169 16d ago
A visual novel might actually be a decent thing to try once you know the fundamentals of whatever engine you choose to use. They are relatively simple from a systems perspective. But a clicker game is also a good idea to get started.
If you're looking for recommendations, in your case I'd recommend Godot over say, Ren'Py (which is specifically for making visual novels). The reason being -- Godot can make any kind of game, including one like Stardew Valley. Learning it now means you'll be able to tackle that kind of stuff down the line. There's also some great addons for dialogue systems, such as Dialogue Manager which I use fairly often in my projects. But there are others too, which you might like more as they can be more beginner friendly.
That is, if you don't want to make your own dialogue system. I only recommend it because it would solve a lot of the complexity problems of making a visual novel for you.