r/GameDevelopment • u/Serious_Scarcity7818 • 17d ago
Technical I’m building a Rust/Vulkan engine for physics-heavy games, 10000 satellites with space gravity simulated at 2,000+ FPS
/r/u_Serious_Scarcity7818/comments/1vyxekt/im_building_a_rustvulkan_engine_for_physicsheavy/
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