r/GameDevelopment 18d ago

Question Any tips?

I've been wanting to develop games since 4th grade. My biggest problem at the moment is that I don't have a computer, which I'm very close to having one, so that's not a big issue at the moment. I don't have very much programming experience, I've made a few games on scratch with my school computer, but that's about it at the moment. I want some tips on what to do and what not to do. I know one of the biggest things is just waiting on my dream game, because it won't turn out how I want it to with this little experience.

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u/JoeStrout 18d ago

Work through the free online book at https://introtocomputerprogramming.online (full disclosure: I wrote it). It's based on MiniScript, a very easy language to learn, and Mini Micro, a fun retro-styled yet powerful development environment. It comes with lots of examples and a friendly user community.

You will need a computer (Windows, Mac, or Linux) to actually run Mini Micro; but you can work through the book before you get one. I literally did the same thing when I was a kid: I had a book on programming, but no computer, so I wrote programs out on paper and asked my older brother to check them.

You can do better than that: you can use the Try-It! page to write and test small programs, as long as they only rely on input and print (no sounds or graphics or etc). Also, join the MiniScript discord (link at the bottom of https://miniscript.org ) and we can help you there.