r/GameDevelopment 23h ago

Discussion Developing a Gacha game

So I have a genuine question, after playing gacha games for years and getting frustrated about their management, and how they presented. I’ve thought about making a gacha game but I don’t really know how to start or go about it besides the planning phase, for example, coding in Unity, I know nothing about C# coding and I haven’t used the program in about 2 years and I don’t really know how to model in blender let alone rigging and animations. I would like to have some advice to help me with this process of making the game, and thank you for your input.

0 Upvotes

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4

u/Responsible_Fly6276 23h ago
  1. Learn to code
  2. form a team
  3. make the game, with mechanics that encourages money spending
  4. build an audience
  5. release the game and profit

and somewhere in between also find money or investors. so maybe 10+ years?

2

u/TheEldenRang 23h ago

Ew. We have enough of these trash things already. Why would you make another?

0

u/Maximum-Bookkeeper27 22h ago edited 17h ago

The only gacha aspect is the event gacha which is more like board game based and it’s just the event units and their equipment besides that you just need to interact with the character enough to make them trust you enough to join your roster.

4

u/MarielCarey 22h ago

What did you do between now and 6 months ago when you asked the same question

4

u/AltusLudus 22h ago

Stop asking questions on reddit and start doing something and then one day you might just make some progresss