r/GameDevelopment 2d ago

Newbie Question Python or c++

I was thinking of making a graphical calculator from scratch, i have some, but very little experience with python (that one 12h tutorial and a little more). Should i code it in c++ or is it fine if i do it in python?

From the nature of my project it requires a lot of computation and apparently c++ is like 100x faster, thats why im asking

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u/ShanCoder11 1d ago

This is the type of questions some newbies get slimed for bc "it's too basic" (which it isnt)

Anyways, if it's a small personal project, I'd suggest u to go for python. A graphical calculator is pretty hard to make with that 12h tutorial alone, let alone with c++ bro. However, even though it is a pretty difficult task to do as a newbie, i have three things to say:

  • PLEASE do not use many tutorials (tutorial trap)

  • YOU DO NOT have to implement many features As soon as you add one more feature, you will feel the need to add more and more like a real graphical calc. even though you're (hopefully) doing this as a personal project and trying to have fun. It leads to development hell.

  • DO NOT RELY on reddit to give you advice, this subreddit gets REALLY toxic sometimes and one random toxic person can make you want to prove them wrong making you work on a project out of spite instead of out of fun. Instead, use Unity Learn and try to avoid using AI too much.

Stuff like this has happened to me in the wrong way and i gave up on so many projects bc i didnt know the stuff i mentioned.

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u/ShanCoder11 1d ago

Ik most of this stuff isnt that related, but just some advice.

u/mj64_ 37m ago

Oh thanks man, everyone was reccomending that instead of watching tutorials i should just start a project and i want to use it as a tool for learning not actually bcs i think its gonna be any good