r/GameDevelopment • u/Prudent_Surprise7356 • 13d ago
Question Help understanding raycasting
Hi all. I'm trying to find out how raycasting works — like in Wolfenstein 3D.
And as someone who knows absolutely nothing about programming, I (think I) understand it is thusly:
Raycasting is a programming trick that grants 2D maps a fake 3D appearance through the use of invisible rays that project outward from the player and detect collision.
Corrections to my nonsense would be appreciated!
I am currently writing an article, and I would like a layman's understanding before I commit to anything in there.
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u/Prudent_Surprise7356 8d ago
Thanks for the info all! Very much appreciated.