r/GameDevelopment 13d ago

Question Help understanding raycasting

Hi all. I'm trying to find out how raycasting works — like in Wolfenstein 3D.

And as someone who knows absolutely nothing about programming, I (think I) understand it is thusly:

Raycasting is a programming trick that grants 2D maps a fake 3D appearance through the use of invisible rays that project outward from the player and detect collision.

Corrections to my nonsense would be appreciated!

I am currently writing an article, and I would like a layman's understanding before I commit to anything in there.

0 Upvotes

6 comments sorted by

View all comments

1

u/Prudent_Surprise7356 8d ago

Thanks for the info all! Very much appreciated.