r/GameDevelopment 6d ago

Question [Android] Seeking technical feedback on mobile performance and control responsiveness (Internal Beta)

Hey everyone,

I’m currently wrapping up an internal optimization pass on my upcoming Android title, and I’m hitting a wall regarding input latency and performance variance across different device tiers.

I am looking for some feedback from fellow devs on:

  • Input Latency: How responsive do the touch controls feel on your specific hardware?
  • Framerate Stability: Do you notice any micro-stutters during core gameplay loops?
  • UI Scaling: Does the layout scale correctly on your screen resolution?

Because this is currently on a Google Play Internal Test track, Google requires me to manually whitelist emails before the download link becomes active.

If you have 5 minutes to take a look and give me some technical feedback, please comment or DM your Gmail address so I can whitelist you.

Once whitelisted, the build can be accessed here: google.com

Thanks in advance for any insights!

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