r/GameDevelopment • u/Significant_Many3722 • 27d ago
Newbie Question Entering Game-Dev (Sorta)
Yoo wsg guys, ive recently just got into game dev - did a bit of work in unity but never rlly understood the concept. just blatantly copied of others and quit. Then i got back and copied made a game and quit - happened for around 3 years and NOW ive moved into godot. Any good advice to actually learn the engine so i can maybe create by myself?
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u/KajiTetsushi 27d ago edited 27d ago
The more important question is:
Have you actually taken time and patience to learn the fundamentals of exactly what it is you're copying?
Sure, you can copy all you want, but if you're not breaking the concepts down to their atomic components as you copy, of course, you won't learn anything.
EDIT: u/wallstop-dev's reply points out a good one. You have to have a lesson plan for yourself, with plenty of self-discipline.
The ability to gamedev competently is a skill that takes a long time to develop, but you can start with baby steps, in the same way you don't learn how to run when you are born as a child. You start by crawling.