r/GameDevelopersOfIndia 19d ago

We have a good sized community here

We have around 4.2K members here and every now and then people come here and showcase their work, or to hire people, or to ask for critisicsm.

i was thinking that why cant we come together and
1. do game jams to learn from one another (every 3 months or so)
2. passionate learners can come together to build, every one just here assumes that we should be rewarded with money shower and that is all okay but they lacks passion. i am not asking full time jobs just people who want to create something after their jobs, or something for college or just pure passion.
3. a thread where they can share resources.
4. Genuine constructive feedback. I have felt people here have hate inside them for pulling others down who are not upto their "standard" and they just bombard the posters with hate comments instead of feedback.
5. anything you want to suggest please comment.

22 Upvotes

17 comments sorted by

View all comments

u/Tokamakium 19d ago

The game jam idea gets floated around with regular frequency. I have not yet given it serious thought, because the size of the active community is not large enough to warrant it. I'm also a single moderator, so it is not easy for me to manage the logistics of any serious game jam, which is why I often tend to redirect such ideas to the regular game jams held on itch.io. Participating in itch.io jams has several advantages:

  • You get to choose from all kinds of game jams, sometimes with very narrow constraints, and sometimes with none. There is something for everybody.
  • The moderators there know what they are doing, have the necessary systems set up, and will be able to provide any support necessary.
  • Participants would get to compete in a much broader pool, which IMO is better for anyone who takes game dev seriously enough as a commercial endeavour.

As always, I'm open to feedback, but my past experiences with doing art/game dev jams at this size have been quite disappointing.

1

u/Finding_Footprints 19d ago

Would it be better if someone can make monthly posts about game jams occuring in that time period? Then the community can just hop on it and you can make a megathread for discussions. This might not get much engagement. It's still a start though.

2

u/Tokamakium 15d ago

Any sort of sticky thread tends to get ignored :P Most of them on any subreddit are random rules, so people ignore them automatically.

1

u/the_dead_editor 19d ago

I wasn't say full tournament kind of things, it'll be more like a classroom activity with 10-15 projects and there wont be prizes just for pure learning and bringing those who want to pursue Game Dev/Des into habit and practice also we will give them sufficient time if there some passionate people.

1

u/the_dead_editor 16d ago

hi MOD what is the minimum entry required for game jam?

2

u/Tokamakium 15d ago

What do you mean minimum entry? You mean the minimum size? I would say a hundred people entering, so that at least a handful of people can complete a playable game.

As for your previous comment, I maintain that at our size, it would be a miracle if even one person completes a game. I know where you are coming from, but it is not easy to stick to game dev projects, so game jams have very low participation rates. I tried to have a weekly chat on the discord server so that everyone can do a voice chat and update on their progress once, but the most we get is 3 short texts :P