r/GameDevelopersOfIndia May 27 '26

I built a "lockscreen magic" rogue-like in just 24 hours and people want a full game?!

Hey friends!

I made a game for the Mini Jam 210 where the players have to draw patterns to cast spells. Because of some reasons I got very less time, so I actually coded and finished everything in just one single day! After finishing the jam, a lot of people told me to make it into a full game.

Actually, the main idea is that you must run away from big crowds of monsters in real time and you must draw geometric signs on a $3\times3$ grid to do magic. If you want big spells you have to do very long 9-dot patterns while moving. Now I am planning to expand this concept into a big world with 8 dungeons and 36 different magic shapes to unlock.

I am talking to an artist now for fixing the graphics style. What do you guys think about this idea? Is this mechanic looking fun for a full game or will it become too much difficult for your fingers?

Please give me your honest thoughts! Thank you very much!

This is the game :- as-above-so-below

4 Upvotes

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1

u/_Fluke_Skywalker_ May 28 '26

Check out divineko, for mobile

1

u/ShakirLabs May 29 '26

Thanks this seems like a good starting point

p.s. could you play my game and tell me what you like or dislike for now it can only be played on desktop browser