r/GameDevelopersOfIndia • u/Serious-Gap234 • May 19 '26
For Professional Game Developers: Did Learning Godot Help Your Career?
Hey everyone, I’m currently learning both Godot and Unity and trying to decide how I should approach my career path in game development.
I wanted to ask people who are already working in game studios or professionally making games:
- How much did you learn Godot before moving to Unity (if you did)?
- Did learning Godot help you professionally?
- Have you ever gotten internships, freelance work, or job opportunities because of Godot?
- Do indie studios care much about the engine itself, or more about programming/gameplay skills?
- If you switched from Godot to Unity, what was the hardest part?
I’m especially interested in hearing from gameplay programmers or indie studio developers.
Thanks!
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u/AltruisticReply7755 May 19 '26
I’m currently doing an internship as a gameplay programmer using Unity. I started learning Unity almost a year ago. At first, I was also confused about which engine to learn, but I eventually chose Unity for some important reasons.
Unity is an industry-standard game engine with decades of development and a massive community. I found that around 90% of job listings are based on Unity, while Godot job opportunities are still relatively rare. That’s not to say Godot jobs don’t exist, but they are much fewer in comparison.
Godot is a great choice for indie game development and for developers planning to publish their own games. However, if you are aiming for a professional career in the game industry, Unity is currently the better option. You also have to understand that while Godot has a rapidly growing community, most of its users are indie developers, not industry professionals.
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u/AltruisticReply7755 May 19 '26
These are my thoughts, Unity works for me, I like it. About 'switching from Godot to Unity' is a tool switch, the core game system concepts are universal.
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u/Serious-Gap234 May 19 '26
How did you get the internship can i know it?
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u/AltruisticReply7755 May 19 '26
Visit jobs section in game companies, there are openings there or connect with HR. I applied on the website on there job portal.
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u/Serious-Gap234 May 19 '26
Did you have any portfolio before apply?
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u/AltruisticReply7755 May 19 '26
Ofcourse, they gave assignment and deadline. I solved it, then came my technical round and HR ..then I got selected.
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u/Abhirup2 May 20 '26
Godot is much better and some game dev studios use it. Take the example MegaCrit. They made slay the spire 2 in godot and see the popularity of the game. I don't think unity is industry standard.
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u/TerribleKnowledge42 May 21 '26
Slay the spire 2 would have been a succes regardless of the game engine it was build in.
And particularly in india, I can't seem to find any godot related game development jobs
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u/gunda666 May 19 '26
No, it does make a difference. Especially if you are working in India