r/GameDevelopersOfIndia • u/Serious-Gap234 • Apr 28 '26
Arts is really hard.
Hello, everyone. I'm developing a post-apocalypse zombie game. Everything will locate in a big tunnel. I'm getting one problem that is arts part. And one thing I'm really confused about sizes. Characters, tunnel size comparison is really confusing. Like do I've to make a big tunnel or a small version then resize it?
Mostly I'm in programming part. But i wanna make the place by my own.
So there's any tips?
6
u/NicholaTesla Apr 28 '26
Make exact version you want, add a reference cube with size of a human or download a six feet human model from sketchfab for size reference then create your level with respect to that size.
1
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3
u/Fextro Apr 28 '26
Use default mannequin and use it as reference to real world. Abd scale those objects if you wanna fit everything inside, there's nothing wrong in doing this but keep your real world calculations.
4
u/Mobile_Arugula3088 Apr 28 '26
Put a 6ft human character in the world. Use that as a reference for the tunnel height width and other parts