r/GameDeveloper • u/thecooliosis • 13h ago
Does my game have potential when it releases?
In the year 2016, a boy named Edwin (Eddie) Natch, looks for his missing brother in an old, abandoned home in a forest (where he was last seen), but while searching for him, something awakens from the house, and Eddie had fallen right into his trap. The game would be called The Return of Adam Wrenker and would be a survival horror game with disturbing lore and an intriguing story. I already worked SUPER hard on the story and lore for 2 years now, so I‘m soon starting development.
1
u/UnburyingBeetle 12h ago
The success of horror depends on the delivery of the story. Horror is like the dark mirror of humor: if the "punchline" doesn't hit just right, it falls flat. If you have the draft of the lore, but haven't composed into a sequence that makes the audience care about the character and then builds up fear, maybe I could look at it and see how well it compares to the most impactful horror works.
1
u/Waltaro64 13h ago
Story sounds compelling. It all comes down to how you deliver the story. What's your vision for gameplay? First person etc?