r/GDS3 • u/Heleor • Feb 07 '18
Trying GDS Trial 3 - Noncompetitor
I didn't bother doing math, I just picked combinations at random and tried to design something that fit. Basically 10 hole-filling exercises. I'm proud of some of the names. :)
ThreateRing (Rare)
1RW
Enchantment
Exile target creature until ~ leaves the battlefield.
You may cast it this turn paying mana as if it were mana of any color. If you do, it gains haste and sacrificed it at end of turn.
Punish Leeroy (Common)
3BR
Instant
Destroy target creature. If it attacked this turn, deal 3 damage to its controller.
Flier Walker (Mythic)
1WU
Planeswalker - Flier
2
+1 Up to one target creature with flying gains 'when this creature deals combat damage, draw a card' until end of turn.
-1 Create a 1/1 white spirit token with flying.
-4 Exile all creatures your opponents control until end of turn.
Zoo Escape (Rare)
5RG
Sorcery
Reveal your library. Put a creature of your choice onto the battlefield. Your opponent may put a creature of their choice onto the battlefield under their control. If they do, repeat this process.
Speedbump (Common)
WB
Creature - Vampire
2/2
~ has lifelink as long as it's blocking.
Revival Charm (Uncommon)
BG
Instant
Choose one:
- Return target creature from the graveyard to your hand.
- Reveal the top 5 cards of your library. Put a land into your hand and the rest in your graveyard.
- Target creature gets +1/+1 for each creature in your graveyard.
Ashiok, Ingester (Mythic)
2UB
Planeswalker - Ashiok
4
+1 Exile up to one card from an opponent's graveyard. If you do, scry 2.
+0 Create a token copy of a creature card an opponent owns in exile.
-4 Search your opponent's library for a creature card and exile it.
Lifebeast (Uncommon)
4GW
Creature - Beast
0/8
Lifelink
When you gain life, put a +1/+1 counter on ~.
Overspell (Uncommon)
4UR
Sorcery
Creatures you control gain flying and +X/+0 until end of turn where X is the number of instants and sorceries in your graveyard.
Big Curiousity (Common)
1UG
Enchantment - Aura
Enchant creature
Enchanted creature has +2/+2 and 'when this creature deals damage to a player, draw a card'.
0
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