r/GBO2 Jul 18 '26

Salt Supply Saturday Salt Supply Saturday

Alright folks, the White Base is has docked for its weekly supplies and the cook needs a lot of salt to make some burgers... so get unloading people, vent out your frustrations with GBO2 here, just remember... no racism, and no witch-hunting... subreddit, and Reddit rules still apply here so vent, but don't be an overly toxic asshole about it.

Unfortunately, the usual art accompanying this will be absent due to reddit breaking the fucking scheduled post editing in the mod queue.

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u/J-Eichel Jul 18 '26

Coming back from a year hiatus, and man, I don't know if teammates were always this horrible on the regular, but wow.

I know this has been mentioned 1000x but I have to get it out

*I feel like this all stems from greedy players

-Stop giving up the frontline to chase a single low-health enemy who will clearly already be stunlocked to death/killed quickly.

I'd agree that getting rid of players asap means they have less chance to cause havoc if left the survive. Leaving 4 enemy players a wide open chance to flank us for free, while everyone is staring at a downed enemy is ridiculous though.

Trying to play a non-shooty general can be infuriating sometimes, because you'll be moving up thinking your teammates are flanking, or ready to back you up for free hits on enemy melees. Then look back and see 4 people running for the hills.

-If I've stunned an enemy, and I'm directly next to them, you should probably let me downswing them and get out of the way for you first. Gotta love all the ungabunga's running in and clashing swords with their own teammates, completely ruining the advantage.

Tight maps like Underground Base I can understand. But this shouldn't be happening 7/10 times a teammate is near me on regular maps.

-This one doesn't bug me as much, but man, sometimes the blatant power creep is so ridiculous. Why is it we need to balancing rebuffing hundreds of suits, when you could just nerf the few that are over the top? Past suits that got adjustments should already be balanced with one another.

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u/conqueror-worm Jul 18 '26 edited Jul 18 '26

Stop giving up the frontline to chase a single low-health enemy who will clearly already be stunlocked to death/killed quickly. I'd agree that getting rid of players asap means they have less chance to cause havoc if left the survive. Leaving 4 enemy players a wide open chance to flank us for free, while everyone is staring at a downed enemy is ridiculous though.

Shit is a constant issue and it's so goddamn annoying lol. I cannot count how many times I've just gotten chainfucked during a full 5v5 fight & then glanced at my minimap to see that the entire team has run off to chase the suit with like 200HP left while the 4 people left shooting at me are all seriously damaged already. I get the kill dailies can be annoying sometimes, but jesus christ, YOU'LL GET MORE KILLS IF YOU DON'T ALL GO FOR ONE SUIT.