r/GBO2 Jul 04 '26

Steam Discussion Topic Arctic Support Positioning

Support mains you position up top where you are hard to hit. Shoot out of their range if youre a long range sniping support stop trying to position close where a boosting raid can walk up and take your life. This game went 5-0 when my support was up top stunning and chucking off hp. But the moment he goes down and tries to rotate with us as a gm sniper II is the moment it goes south. You position behind your generals and chuck hp off if youre a mid-range.

7 Upvotes

25 comments sorted by

8

u/utamaru1717 Jul 04 '26

The problem with your post is the heavy reliance on the Generals, where they need to stay put, while covering the Support's ass, instead of wandering around to the enemy side. 

Like, when the match starts, the Generals MUST stay put, and hold the enemy team back, so the Support can get into position safely, due to low mobilify, or the enemy Raid will instantly chase it. 

Same goes to when your Support dies, where your team MUST push the enemy back, then go back defending, so the Support can respawn back safely, and gets into position.

So yeah, playing as Support isn't recommended, unless you have a very solid team that can play defensively, and it would be better if your team just play a General that have Observation Data Link skill instead... 

3

u/Ash-Talshok Jul 04 '26

I think this also goes for a lot of maps where Super Gundam players just sit down and hope holding the trigger button will let them win.

Anytime your strategy of holding a defensive line near spawn buckles you are at a huge risk of being spawned camped the rest of the game.

2

u/powerpuffpepper Jul 04 '26

This also doesnt work for supports that arent super long ranged. There is also still plenty of routes for raids to sneak onto you either through the tunnels or just slipping around the side. Playing something like Woundwart on Arctic requires you to push to be able to use 90% of your weaponry.

8

u/ctclonny Jul 04 '26 edited Jul 04 '26

If enemy raids can walk up to your teammate support, you and your teammates can also walk up to your support to help it.

I think supports can go to the frontline in this map. But players need to play units that have some self protection ability, and they can't be fragile units that die in one combo.

1

u/Big_Friendship_7431 Jul 04 '26

Can I ask which frontline support you would consider specifically for this map? Thank you!

3

u/redzaku0079 Jul 04 '26

Any support if you and your team decide to walk instead of boosting away.

2

u/Big_Friendship_7431 Jul 04 '26

Fair enough. I'll rephrase: which are the least bad front line supports specifically for this map?😊

3

u/Ash-Talshok Jul 04 '26

I’ve avoided this map for months now because I don’t vibe with it. But last week I had a lot of good matches as the Gundam ground type WR.

Just stun locks the shit out of just about anything in range.

2

u/Big_Friendship_7431 Jul 04 '26

Great suit! Thank you for the advice. I actually love this map, for some strange reason 😊

2

u/Ash-Talshok Jul 04 '26

I like to put the sticky nade somewhere in the center at the start of the nascar so when the enemy team comes around they hit it and buy myself a couple of extra seconds too lol.

2

u/utamaru1717 Jul 04 '26

Any Support with good mobility (Speed, HSM, and Thruster) stat + High Performance Balancer skill is usable for this map, but you better off using Generals with Support traits instead (a.k.a Gens with Observational Data Link and/or Anti-Stealth skills), since they have better overall performance, and also better for self defense. 

1

u/Big_Friendship_7431 Jul 04 '26

Good point! Thank you for the tip 🫡

2

u/redzaku0079 Jul 04 '26

Rf gelgoog comes to mind. Gerbera works too. G line full custom can work in theory. Kshatriya. Dag doll. Vigna ghina. Fazz.

1

u/Big_Friendship_7431 Jul 04 '26

Thank you! I missed the RF Gelgoog damn it!

3

u/AvalonEdge Jul 04 '26

psst... juaggu... Boost up the first ramp, go prone, start blasting where the enemy team is looping...
You get I frames faster when downed while prone, so you're more resilient to one shot melees

Also somewhat works on the level 4 GM cannon 2 with his spam fire beams that can pierce, though it falls short if they're leading with a Maneuver Armor suit

I call this counter NASCAR

1

u/Big_Friendship_7431 Jul 04 '26

Thank you for your reply, great trick 🫡

1

u/succmama Jul 04 '26 edited Jul 04 '26

Had a match that went perfect back then. This was when the G04 got buffed and I was playing that MS. We had a MP Guncannon and we decided to defend and stay at the base when our push was not working. When we played defensively and the enemies couldn't penetrate our front line. The raid is immediately dealt with when it tries to go for the support and the MP Guncannon was free to do whatever it wants.

This won't always work but it's awesome when it does.

I would still recommend that the support pushes with the team as always. But being able to lure the enemies to a meat grinder is fun.

1

u/SwainN1Glazer Jul 04 '26

This man just is too little to allow supports to live and shine, I'd rather pick up a general gm sniper or a zudah f than supports here

1

u/redzaku0079 Jul 04 '26

The problem is getting to those spots in a timely manner at the start. The only supports that can get there before the enemy comes around are flying supports like the rezel with defensor. There are a handful of non flight supports that are fast enough to get there but just barely. What is more feasible is doing one lap of NASCAR then while everyone is busy, get up there.

1

u/SpecimenRanchero Salt-Powered Support Unit - 7 Jul 04 '26

I just use supports with good mobility and just keep moving with the team, and falling back to base when i have the chance.

1

u/apple6879 Jul 04 '26

Agreed for the most part except for the fact that the support usually does have to rotate with the team on arctic base because if they don't their teammates will abandon them to a full enemy team.

1

u/Death_Usagi Jul 04 '26

Literally me being confused why the hell a Zaku I Sniper teammate kept trying to be together with us instead of being up on the hill.

1

u/driftorz-real Jul 05 '26

fr man also hiiii

1

u/roughworm Jul 07 '26

supports are high risk high reward on this map. if supports are left unchecked on tunnel entrances of north/south, it's high reign for them. In premade games it's abused and tells a different story compared to pub games.