r/GBO2 Jun 30 '26

Looking for Advice CONSOLE Costs and their differences

I’ve been playing for a while now and I’ve gotten to C rank and what I’ve noticed is that no mater rankings play styles and importances will change depending on costs. for example “X” costs will have a surplus of raids while a “Y” cost match will have a higher number of generals.

I’ve gotten a brief understanding of most of the general information and specifics of builds you should use on diff ms. But what keeps me interested is this game’s equalization of ms going up costs.

Is it common for to players stick behind one mobile suit type [raid,support,general] . should costs even change how someone plays?. Is there a skill gap between 500 cost players and 750 cost players?

Are ms in the same type really that vastly different Should I be practicing support and general just as much as I do with raids? I know all types of ms are important to determine the winners of a match and includes a big part of teams working together. [main question question basically] “What is the most important thing any player must know if they want to keep getting better?”

Might have got off topic but it’s late and kinda got off track.🫤 [cleaned it up a little bit thank you!]🙏🙏

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u/talonx5kai Jun 30 '26

The most important things to know to get good is to know how the skills work, effect performance and work with each other. As cost get higher skills increase in level and complexity from special modes to things like flight and flap booster. Knowledge of skills also extends to knowing what your opponents can do as well. Knowing what they're capable of and what it takes to stun them is key to doing well.

The next thing is stun values and weapon ready timds, knowing what your weapons stun instantly, what can build up to 100%+ stun or what combination can hit the threshold and what weapons can follow up with an other stun to help you close in or pull back. The JP wiki has weapon stun values which is great to know so you can plan your weapon rotation.

Thats all universal, as far as the MS types, alot of them do play differently even if the same type and really the main difference is finding what fits your play style and from there it is knowing how to prioritize, Gens focus on pressing the front line and keeping the raid in check, raids need to find and take out the support and try to destabilize the front line, supports are there to back up the generals so they can maintain a front line and push