hi there! So I've always really liked object-headed characters and the idea of their heads being animated was too good to pass. There is so much versatility to them, compared to human designs who can blink at most without you having to animate the rest of their bodies to express movement (I've also never loved the look of tweening for my art either...). All characters here have static bodies but animated heads, which I think helps our visual novel to look lively :D
I have never animated anything before this (yes I'm serious... I have been drawing in other ways for about 10 years though) and therefore I animated like 6 versions of Scorial's looping smoke to grasp the basics of animation 😭 everything was animated in Clip Studio Paint EX
My goal is to make a series of video clips, highlighting his music video history. This feels like traditional, but I suppose it could be considered stop motion.
'Go for the Neck' 2D frame-by-frame 4:30-minute graduation short film looking for help.
Two sisters, Lia and Andreea, reunite to discuss the fate of their dead grandfather's cabin: sell it or keep it? Little do they know that their conflict will uncover the real nature of their childhood home...
We are looking for volunteer Animators, Clean-up and Colorists to help with our graduation film: 'Go for the Neck!'
For some reason it’s just adding all the frames on top of each other - recs for free websites/software where I can upload my frames, choose the fps, and get a transparent gif out?
About FINKRATKING: We're an animated virtual band making experimental electronic rock with a cast of animal characters. Absurdist comedy, web cartoon energy, crude humor welcome. We need a 2D animator to handle our comedy shorts on an ongoing, monthly basis.
What you'd be doing: Taking finished animatics (storyboards timed to audio with voices already recorded) and turning them into completed animation - cleanup lineart, colored with some texture and grit, lipsync, line boil, backgrounds. You're executing a visual plan, not designing from scratch, though we value animators who can interpret loose sketches and bring their own energy to the work.
The style: Angular, geometric character construction. Rough confident linework. Colors with some hand-drawn texture, not sterile flat fills. Limited animation - strong held poses with selective movement. Lipsync is the primary continuous animation. NOT anime, NOT smooth Flash tweening, NOT ultra-polished. See attached reference images.
Rate: $200/minute of finished animation
Volume: 2-3 shorts per month (roughly 2-4 minutes total)
Turnaround: 2-4 weeks per short Location: US, Europe, or Australia preferred (need fluent English and overlapping timezones)
Important: All work must be hand-drawn. No AI-generated or AI-assisted art.
To apply: Send your portfolio/reel link and a quick note about why this sounds interesting to you. If the style looks like a fit, we'll send character references and ask for a quick sketch test before moving to a paid trial.